As I try to explain that's not directly about octane. C4D's some objects are generating update messages even re-creating the virtual objects like hairs or cloned stuff under complex setups. There's not a safe and reliable way to detect there is not any change in reality. If you try it with any other renderer similar results you'll see.jeremyshin wrote:@jayroth2020 @aoktar Thanks for the answer. It makes sense when I see how my OOC memory has exploded. Ornatrix is way too expensive for my use at the moment si I guess I am going to have to deal with the update slow speed.
One thing tho that I never understand is that every time I click somewhere (it can be a tab or, text field or any random stuff), octane is re-updating the scene. I don't get it because I don't make any change on Octane's level and it just uselessly reload the LV render and run the GPUs. Any words about this?
Thanks
Hair is loading slowly?
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw