OctaneRender 2021.1 for Houdini Beta build 2021.1.0.0 XB3
Moderator: juanjgon
BUG: PNG 8bit doesn't save alpha. 16bit and EXR works fine. Works fine in standalone also.
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
I don't think its a core issue since its working fine in Standalone.juanjgon wrote:I've reported this issue to the core devs.seriawp wrote:When i render to disk in PNG 8bit, alpha does not applied
Thanks,
-Juanjo
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
It depends on the color space used to export the scene. The alpha channel is broken if the export function is called using the sRGB color space. I think that there is a bug in the core related to this issue.galleon27 wrote:I don't think its a core issue since its working fine in Standalone.juanjgon wrote:I've reported this issue to the core devs.seriawp wrote:When i render to disk in PNG 8bit, alpha does not applied
Thanks,
-Juanjo
Thanks,
-Juanjo