OctaneRender 2020.2 LightWave Production build 2020.2.3.0
Moderator: juanjgon
This is to control de priority in the nested dielectrics.Carlos3D wrote:Thank you very much for one more update Juanjo.
Sorry for my ignorance.
What does (Priority) do in the Transmission / Misc tab?
I did not have the opportunity to check if this function came out in previous versions or in this one.
Grateful.
Thanks,
-Juanjo
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Thanks,
-Juanjo
Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
Thanks,
-Juanjo
juanjgon wrote:This is to control de priority in the nested dielectrics.Carlos3D wrote:Thank you very much for one more update Juanjo.
Sorry for my ignorance.
What does (Priority) do in the Transmission / Misc tab?
I did not have the opportunity to check if this function came out in previous versions or in this one.
Grateful.
Thanks,
-Juanjo
Thanks for responding so quickly Juanjo.
I am going to take a look at the Standalone Manual since the highly anticipated Octane for LightWave Manual has not been updated to this day.
I hope it has this function there.
Already sent.juanjgon wrote:Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.
Thanks,
-Juanjo
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
Lightwave 3d
- Rainbow-3D
- Posts: 64
- Joined: Tue Dec 11, 2018 7:27 pm
juanjgon wrote:Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca
Thanks,
-Juanjo
Done, thanks.
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090