Cinema4D version 2020.2.1-R3 (Obsolete stable) 23.03.2021

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aoktar
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Greggers wrote:Im still getting problems trying to render with toon lights or materials in cinema r21 (latest plugin) and octane latest. Is anyone else having this issue?

Im on win10 1080ti incase this info is needed.
what's latest? this build?
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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Greggers
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yes mate. This build and the previous.
Im getting this error -
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y81r
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aoktar wrote:
y81r wrote:Hi Ahmet,
i thought there was a function to wire multiple image textures in a single transform node at once, this doesn't exist anymore?
Thank you!
y
It's available, check popup menu over the image node.
thanks ahmet, that did the trick.
SRCOBB
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I'm still having major issues with OSX 10.13.6 (Cuda).
In the live viewer, it's rendering just a portion of the viewport.. like just the left top quarter of what it should be showing. Denoiser in the live viewer makes a portion of the image go black, and gives me memory errors or Cuda errors. Rendering to picture viewer gives me a hard crash (I think when applying denoiser).
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mrpinoux
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Is there a way to get the version mixed - with the chosen value (in camera tag for example), instead of the 100% denoised version?
Win 8.1 64 | Geforce GTX780 x 4 | i7 5960X | 64GB
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bepeg4d
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Hi Greggers,
yes confirmed, Toon material is giving CUDA error 719 in 2020.2.1.
We are investigating the issue, in the merantime, please go back to 2020.2-RC6 for scenes with Toon material:
viewtopic.php?f=85&t=76633

ciao Beppe
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3dworks
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after installation of this latest version, an additional CUDA DLL was downloaded and installed by the plugin.
then i got getting this error when using live viewer on a scene with denoiser rendering well before with version 20.2 RC6.

Code: Select all

OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT:  -> could not get memory info
OCT:denoiserThread0 : Exited with a error. Restart required
no toon material is used in the scene.

EDIT: on a simple test scene with denoiser it seem to render fine. my scene is a rather complex interior. when rendering the complex scene which is crashing CUDA, around 1.2 G of VRAM is free.

C4D R21 on OSX 10.13.6 here, with CUDA driver 418.162.
Last edited by 3dworks on Thu Mar 11, 2021 11:45 am, edited 1 time in total.
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
martinzip
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Dear Ahmet
thanks for the new release.
The denoiser still does not work. C4d crashes when starts denoising....
I am on macos 10.13.6 and gtx 1080 ti ,c4d R23
cheers
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3dworks
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martinzip wrote:Dear Ahmet
thanks for the new release.
The denoiser still does not work. C4d crashes when starts denoising....
I am on macos 10.13.6 and gtx 1080 ti ,c4d R23
cheers
OK, it seems i'm not alone... same specs but C4D R21 here.
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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Greggers
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bepeg4d wrote:Hi Greggers,
yes confirmed, Toon material is giving CUDA error 719 in 2020.2.1.
We are investigating the issue, in the merantime, please go back to 2020.2-RC6 for scenes with Toon material:
viewtopic.php?f=85&t=76633

ciao Beppe
Thanks bepeg4d

I can use the Blender Studio (v 23.1) for now as that works. Soon as the C4D version is fixed I will jump in there.
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