Gidday Mojave
Its an ABC exported out of Maya
Then a scatter
I'll put a simple example of it and send it to ya
Thanks for the reply...
I'll also try an ORBX export to see if thats better aye.
Peter
OctaneRender™ 2020.2 XB5
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
It will be fixed with the next release.p3taotoy wrote:Gidday Mojave
Any news on that ABC surface scatter?
Thanks
Peter
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
This isn't an application crash, it's a render failure that happens when you try to use an OCIO view that doesn't exist in the current config. You can resolve it by selecting a different view, or a different config, and restarting the render.funk wrote:I found a crash related to OCIO.
If you have your OCIO config set to something like blender filmic, then load a previously created orbx which was using an OCIO View set to a different config (eg ACES: srgb), Octane crashes when you try to render.
Ideally there would be a pop-up dialog to warn you about this; something like "This project references an OCIO view that's missing from the current OCIO config. Select a different OCIO config in Preferences > Color management or a different OCIO view in the camera imager node.". Octane doesn't automatically fall back to using no OCIO view in this case because users might not realise OCIO was being skipped.
Karu, it's crashing to desktop here.karu wrote:This isn't an application crash, it's a render failure that happens when you try to use an OCIO view that doesn't exist in the current config. You can resolve it by selecting a different view, or a different config, and restarting the render.funk wrote:I found a crash related to OCIO.
If you have your OCIO config set to something like blender filmic, then load a previously created orbx which was using an OCIO View set to a different config (eg ACES: srgb), Octane crashes when you try to render.
Ideally there would be a pop-up dialog to warn you about this; something like "This project references an OCIO view that's missing from the current OCIO config. Select a different OCIO config in Preferences > Color management or a different OCIO view in the camera imager node.". Octane doesn't automatically fall back to using no OCIO view in this case because users might not realise OCIO was being skipped.
1) I have my ocio config set to blender-filmic.
2) I'm loading the attached orbx where the imager was set to ACES:sRGB
3) When I click the render target, I see the blue spinning cursor which hangs for a few seconds, then Octane vanishes.
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- Jolbertoquini
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Hi Guys,
Thanks for the update is great! I was wondering if for the composite node you are plaining to have a "composite color correction node" for the each layer, for example I was trying to use the depth pass as a fake fog works well but is hard to control without a color correction node and at the moment we can't add a node to do that?
Regards,
JO
Thanks for the update is great! I was wondering if for the composite node you are plaining to have a "composite color correction node" for the each layer, for example I was trying to use the depth pass as a fake fog works well but is hard to control without a color correction node and at the moment we can't add a node to do that?
Regards,
JO
Octane Render for Maya.
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