render crash and "static pin - keepInstancePower"

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

sreinger
Licensed Customer
Posts: 26
Joined: Sat Sep 10, 2016 11:36 am

Hi Aaron ;)
Ok i am not alone with this problem. For me it was the best thing, to set up the "out-of-core" in octane options, to higher value, maybe 50% from your RAM.
After that, it render without out of memory. My scene is at the end to possible, it needs 7 - 8GB VRAM. Windows really stupid that he reserve 3GB of my VRAM :evil:
AaronWestwood
Licensed Customer
Posts: 141
Joined: Sun Feb 26, 2017 3:01 pm

Thanks man I’ll give it a whirl. Currently I had my out of core at 25% but I’ll bump it up.

Dev question, is this happening as a limitation of RTX’s implementation? Should this be happening, and down the line with better optimisation could we expect this issue to be ironed out? ☺️
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
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