OctaneRender 2020.1 LightWave Production build 2020.1.4.0
Moderator: juanjgon
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
19 x NVIDIA GTX http://www.borisgoreta.com
+1 on this.BorisGoreta wrote:Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
I have recently worked on scene which loads 10 minutes (not exaggerating it was actually 10m 8 sec) and render 3 minutes so it's really bad to see loading scnes is single threaded and looking task manager using 2% of my CPUs

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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
The multi-thread scene loading feature is on the top of my TODO list for the upcoming builds.BorisGoreta wrote:Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
Thanks,
-Juanjo
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
Excellent, thank you !
19 x NVIDIA GTX http://www.borisgoreta.com
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
My dual Xeon system is at 3% while objects are loading and that takes around 5 minutes for each shot. When working on big scenes I have to disable many objects to make it faster in IPR and then I have to add them one by one, since there is no functionality to activate objects again while IPR is working I need to reload entire scene many times, each time it takes 5 minutes. I have made some serious calculations and it comes out loading scenes would be 33 times faster if all CPUs were at 100%.
19 x NVIDIA GTX http://www.borisgoreta.com
Hi Juanjo.
I have a small error causing my LW to shut down constantly.
When I select the Universal Camera once the Thinlens Camera is on, the LW is always off, the same is the reverse.
Is it a bug that I'm not understanding why?
This is the link to the scene I'm having this problem.
http://www.mediafire.com/file/42iykudqm ... e.rar/file
I have a small error causing my LW to shut down constantly.
When I select the Universal Camera once the Thinlens Camera is on, the LW is always off, the same is the reverse.
Is it a bug that I'm not understanding why?
This is the link to the scene I'm having this problem.
http://www.mediafire.com/file/42iykudqm ... e.rar/file
You are not wrong, i reported that missing in standalone also months ago, IF universal camera do not get that feature it is pretty much useless for Arch-viz.Carlos3D wrote:Hi Juanjo.
I'm trying to understand the Camera Universal in its entirety but what I noticed is that it doesn't offer the Perspective Correction option, or am I wrong?
Thanks.
Carlos Caldeira
So it's not just LW plugin but in general octane universal camera so Juan can't implement it if is not there in OTOYs code.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis wrote:You are not wrong, i reported that missing in standalone also months ago, IF universal camera do not get that feature it is pretty much useless for Arch-viz.Carlos3D wrote:Hi Juanjo.
I'm trying to understand the Camera Universal in its entirety but what I noticed is that it doesn't offer the Perspective Correction option, or am I wrong?
Thanks.
Carlos Caldeira
So it's not just LW plugin but in general octane universal camera so Juan can't implement it if is not there in OTOYs code.
OK OK, it really is a general failure of all Octanes
Hello. A year ago, I bought a one-year subscription for Octane 2019. In July of this year (22 July 2020), I purchased Octane 2020 and thought I had automatically renewed my subscription. However, when I started the plugin today, Octane informed me that my subscription was over. What does this mean?
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
Lightwave 3d