OctaneRender 2020.1 LightWave Production build 2020.1.4.0

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BorisGoreta
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Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
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Lewis
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BorisGoreta wrote:Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
+1 on this.

I have recently worked on scene which loads 10 minutes (not exaggerating it was actually 10m 8 sec) and render 3 minutes so it's really bad to see loading scnes is single threaded and looking task manager using 2% of my CPUs :(.
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juanjgon
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BorisGoreta wrote:Have you managed to work on speeding up the scene loading times ? I have a feeling we can't work on serious stuff without that.
The multi-thread scene loading feature is on the top of my TODO list for the upcoming builds.

Thanks,
-Juanjo
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BorisGoreta
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Excellent, thank you !
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BorisGoreta
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My dual Xeon system is at 3% while objects are loading and that takes around 5 minutes for each shot. When working on big scenes I have to disable many objects to make it faster in IPR and then I have to add them one by one, since there is no functionality to activate objects again while IPR is working I need to reload entire scene many times, each time it takes 5 minutes. I have made some serious calculations and it comes out loading scenes would be 33 times faster if all CPUs were at 100%.
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Carlos3D
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Hi Juanjo.

I have a small error causing my LW to shut down constantly.

When I select the Universal Camera once the Thinlens Camera is on, the LW is always off, the same is the reverse.

Is it a bug that I'm not understanding why?

This is the link to the scene I'm having this problem.
http://www.mediafire.com/file/42iykudqm ... e.rar/file
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Carlos3D
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Hi Juanjo.

I'm trying to understand the Camera Universal in its entirety but what I noticed is that it doesn't offer the Perspective Correction option, or am I wrong?

Thanks.

Carlos Caldeira
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Lewis
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Carlos3D wrote:Hi Juanjo.

I'm trying to understand the Camera Universal in its entirety but what I noticed is that it doesn't offer the Perspective Correction option, or am I wrong?

Thanks.

Carlos Caldeira
You are not wrong, i reported that missing in standalone also months ago, IF universal camera do not get that feature it is pretty much useless for Arch-viz.
So it's not just LW plugin but in general octane universal camera so Juan can't implement it if is not there in OTOYs code.
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
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Carlos3D
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Lewis wrote:
Carlos3D wrote:Hi Juanjo.

I'm trying to understand the Camera Universal in its entirety but what I noticed is that it doesn't offer the Perspective Correction option, or am I wrong?

Thanks.

Carlos Caldeira
You are not wrong, i reported that missing in standalone also months ago, IF universal camera do not get that feature it is pretty much useless for Arch-viz.
So it's not just LW plugin but in general octane universal camera so Juan can't implement it if is not there in OTOYs code.

OK OK, it really is a general failure of all Octanes
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promity
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Hello. A year ago, I bought a one-year subscription for Octane 2019. In July of this year (22 July 2020), I purchased Octane 2020 and thought I had automatically renewed my subscription. However, when I started the plugin today, Octane informed me that my subscription was over. What does this mean?
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