Hey,
thanks, I'd forgotten about that, I thought it didn't matter for IES
I had to check "Flip" to see the result
OctaneRender® for 3ds max® v2020.1-RC4 - 10.08 TEST
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
I have problem with a scene. Doing an underwater scene for a client. I made some proof of concept test some weeks ago.
With faking caustics using a texture map to project them and scattering medium for some rays. It looked okay and rendered fine.
Yesterday I want to start the job and the scene just rendered samples 1..2..3..4..5..1..2 it resets after a few samples.
Now with today's version it rendered but almost black, no rays and no projector map.
I will sent you the file via PM paride.
With faking caustics using a texture map to project them and scattering medium for some rays. It looked okay and rendered fine.
Yesterday I want to start the job and the scene just rendered samples 1..2..3..4..5..1..2 it resets after a few samples.
Now with today's version it rendered but almost black, no rays and no projector map.
I will sent you the file via PM paride.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Hi, forest pack ( lastest version 4.2 ) restart render every time ( never reach 10 samples ). To render I need to check "quick update mode". But I don't like.... 

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Its broken since a few releases. You have to activate "legacy mode" for FPP objects.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
thanks mbetke ,....... but how ? 
OK ! founded

OK ! founded

YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Hello Neon..
The "enable displacement toggle option doesn't work" under render settings in the kernel tab does not work.
The "enable displacement toggle option doesn't work" under render settings in the kernel tab does not work.
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,coilbook wrote:can we get more noise options? Cinema 4d has like 20 noise types?
LiveDB > OTOY > Procedural Textures > Noise
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,coilbook wrote:can we get more noise options? Cinema 4d has like 20 noise types?
LiveDB > OTOY > Procedural Textures > Noise
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid