OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

WoutTgh wrote:I'm still having the crashes. IPR is open and running, I press "-" to remove an object: boom crash.. (LW 2015.3 )
IPR is paused, I clone some objects, and rename one press pause to resume. crash.

Maybe it has to do with renaming/ object name updates..?
It is hard to say. If you can reproduce always this problem, can you please send us a test scene and the steps to reproduce the problem?

Thanks,
-Juanjo
WoutTgh
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Yes, I understand. It's tricky to figure out what's going on without a scene. I'll try and see If I can get a simple scene that shows the crash :)
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Carlos3D
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Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

Hi Juanjo.

Personally, if both Kernels were on a single node, it would be better.

More ease of work.

Realtime kernel swapping, etc.
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Carlos3D
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Joined: Thu Feb 26, 2015 5:45 pm

Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?

Thanks Juanjo....
Attachments
01.jpg
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo
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Carlos3D
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Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo

Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0
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Carlos3D
Licensed Customer
Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.
wireframex
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Posts: 327
Joined: Sat Apr 14, 2012 4:36 pm
Location: Near Paris, France

Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
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Carlos3D
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wireframex wrote:
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.
I tried your scene and it also crash here
Phil

What will be the problem?
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Carlos3D
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Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

Carlos3D wrote:
juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?
Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo


Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0

Hi Juanjo.

I understand now how volumetric light works !!!

I should have more light power instead of volumes!!....

Scene emproved
https://www.dropbox.com/s/brkk8on1kls89 ... 1.rar?dl=0
Attachments
02.jpg
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