Multilight

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v-cube
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+ 1 for Multilight from here too...
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Elvissuperstar007
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Octane Render XXX new features Multilight
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Despot
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Even fledgling render engines like Maverick have a version of Multilight.

Maxwell has had this for literally years now, at least 10 or perhaps more.

I doubt Otoy will ever implement something similar.
itsallgoode9
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Despot wrote:Even fledgling render engines like Maverick have a version of Multilight.

Maxwell has had this for literally years now, at least 10 or perhaps more.

I doubt Otoy will ever implement something similar.
In the past, when this was brought up, the response was that rendering out lighting layers, importing into Photoshop and adjusting was the same thing as multilight :roll: So yeah, i doubt they ever will implement i as well.
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Goldorak
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Dedicated compositing node for AOVs is coming alongside custom AOV support. More details in GTC 2020 roadmap talk posted next week.
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stef
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Multilight is a must have feature !
Not only a simple fading option between renders,
If your render is burn, your fade is also burn, this isn't multilight !
Also modify the color temperature is not possible in post : will change all the render !
Maxwell had this for a long time, with a specific format : mxi, who store all the lights effects, for a great fading !

And the last thing : the animation of the lights is a really need feature !
Don't seems heavy feature, hope is possible with Octane,
With little app, compatible with all plugs !
This can be a game changer !
THX !
_
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whersmy
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MultiLight has been added to OctaneRender™ 2020.2!! Anyone tested this yet? Does it work like it should? :)
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Elvissuperstar007
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whersmy wrote:MultiLight has been added to OctaneRender™ 2020.2!! Anyone tested this yet? Does it work like it should? :)
I don't know where they put it, I've been looking all day and haven't found
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Goldorak
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it’s slated for 2020.2 XB2, need to fix some bugs and enable info pass compositer graphs
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whersmy
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It looks very promising!

Is there a possibility to add multiple LUTS? I find myself combining LUTS in the end in PS, which does not help the workflow at all.
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