alpha mapping preview
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I haven't posted in awhile. My system with my 8800gt has been down so I haven't had time to play too much. I just picked up a gts250 (no one around me has gtx's anymore). Anyway, I am happy to see the alpha development, and to hear that bump mapping is coming along. You guys rock.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
today i also added spectral thin film coatings to specular and glossy/specular materials.
this is usefull for making soap bubbles, petrol coatings on water and irriscident effects.
looks like beta2 is going to offer a lot of handy new things.
also, what should i call alpha mapping ? 'alpha' or 'opacity' mapping?
Radiance
this is usefull for making soap bubbles, petrol coatings on water and irriscident effects.
looks like beta2 is going to offer a lot of handy new things.
also, what should i call alpha mapping ? 'alpha' or 'opacity' mapping?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
I don't care about the name as long as it works 
alpha seems fine to me. Just wondering will white be opaque or transparent ?

alpha seems fine to me. Just wondering will white be opaque or transparent ?
Opacity map is standard name in other aplication
Win XP64, Q6600 , 8GB RAM, Nvidia 260 GTX www.lukashanak.eu
note: Radiance please add function invert map in opacity
thnx
thnx
Win XP64, Q6600 , 8GB RAM, Nvidia 260 GTX www.lukashanak.eu
opacity map its ok 

Win XP64, Q6600 , 8GB RAM, Nvidia 260 GTX www.lukashanak.eu
Opacity map sounds decent, and is common most of the place.
Looking worward to playing with the thin film coatings, some sweet renders you have there.
Looking worward to playing with the thin film coatings, some sweet renders you have there.

Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM