It just makes my renders look pixelated/artifacty
Is it supposed to smooth edges, it seems to do the reverse....?


How do you make it work? I don't find where I can see the final Up-Sampling image. If I render 2000x2000 px project, at final it has to be 4000x4000 px. But where is it? I don't see.Notiusweb wrote:PS - does anyone know what Up-Sampling is supposed to be doing...
It just makes my renders look pixelated/artifacty
Is it supposed to smooth edges, it seems to do the reverse....?
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Hm. For me, it does not work. Doesn't matter if AI upsampling ON or OFF. The render time is the same and final render quality the same.PolderAnimation wrote:If you put it on 2x2 upscaling it will render with half the resolution in the background and will preview the full res set in the resolution tab.
So of course if you render full hd with 4x4 upscaling it will render 480x270 (in the background) and upscale it to 1920x1080 with the AI and you will see a 1920 x1080 image with a bit pixelated articats. But it is way faster.
edit: I see you found out your self
Ok, what settings did you select? You have a dropdown menu for 2x2/4x4 up sampling, and an enable checkbox which you have to check.ramone163 wrote: Hm. For me, it does not work. Doesn't matter if AI upsampling ON or OFF. The render time is the same and final render quality the same.
Yes, Topaz has a sharpen filter over the top which gives a better feel but also Topaz run on a 8bit tonnemaped image. I think is because octane probably run on the linear render on exr.ramone163 wrote:Are you going to improve AI Up-sampler? For now, it is not so perfect. Topas Gigapixel AI makes the job better for now.
And how to view AI Up-samplered image? I do not see any new pass.