OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.14 RC4

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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lightvu
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Hi so is it possible to have the RC4 for the new Octane running on LightWave 2018.0.5 while keeping the stable Octane3 on LightWave 2018.0.6 ?

I am getting a licensing error when I try to load the newest build of Octane4. I am pretty busy so I don't have a lot of time to play with the beta but I would like to try it out this week.

Any feedback?
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promity
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I keep together the lw 2018.0.4 with octane 3.0.8 and 2018.0.6 with octane 4.
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Lewis
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Install in separate LW instances/installs and you can have different plugin versions then.
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pixym
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Hi, what kind of animation do you have in your trees ?
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3dworks
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anyone trying it on mac here? i'm getting a layout crash immediately after activating octane. "Crashed Thread: 28 DecompressThread" - the new libcudnn.7.dylib was installed with the corresponding dialog, i verified the file in the folder. the crash happens on my two mac pro's with LW. any thoughts?

EDIT: the octane app also crashes exactly the same way here...
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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juanjgon
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3dworks wrote:anyone trying it on mac here? i'm getting a layout crash immediately after activating octane. "Crashed Thread: 28 DecompressThread" - the new libcudnn.7.dylib was installed with the corresponding dialog, i verified the file in the folder. the crash happens on my two mac pro's with LW. any thoughts?

EDIT: the octane app also crashes exactly the same way here...
Sorry for this issue. So do you say that even the RC4 Standalone crashes on your system? What OSX and NVIDIA/CUDA versions do you have installed?

Thanks,
-Juanjo
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promity
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I found the main reason - if I use Medium fog for entire scene, especially when combined with a denoiser - Octane falls or crashes LW.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
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Vaultdweller
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3dworks wrote:anyone trying it on mac here? i'm getting a layout crash immediately after activating octane. "Crashed Thread: 28 DecompressThread" - the new libcudnn.7.dylib was installed with the corresponding dialog, i verified the file in the folder. the crash happens on my two mac pro's with LW. any thoughts?

EDIT: the octane app also crashes exactly the same way here...
I'm on mac too, had several crashes but it worked fine after driver reinstall and an older nvidia built. This Version runs so far a tad more input friendly.
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promity
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Which driver did you install?
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3dworks
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juanjgon wrote:
3dworks wrote:anyone trying it on mac here? i'm getting a layout crash immediately after activating octane. "Crashed Thread: 28 DecompressThread" - the new libcudnn.7.dylib was installed with the corresponding dialog, i verified the file in the folder. the crash happens on my two mac pro's with LW. any thoughts?

EDIT: the octane app also crashes exactly the same way here...
Sorry for this issue. So do you say that even the RC4 Standalone crashes on your system? What OSX and NVIDIA/CUDA versions do you have installed?

Thanks,
-Juanjo

there's a new OSX build which seems to fix all issues here... juanjo, can this be updated in the LW plugin as well? ;) thank you!
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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