
With the whole VDB thing, I don't see why it's necessary? I don't want to export / import my particles. Basically I used Arnold before and it just did what it was told.
Moderator: JimStar
Hi TDZL,TDZL wrote:Arnold GPU is on the way and that works with everythiing Maya. Please sort it out, Octane is literally starting to limit what I am able to create.
With the whole VDB thing, I don't see why it's necessary? I don't want to export / import my particles. Basically I used Arnold before and it just did what it was told.
You can render particles as octane primitives trough ORBX proxy in Maya :TDZL wrote:any way to have Octane render particles natively in maya ?
calus wrote:You can render particles as octane primitives trough ORBX proxy in Maya :TDZL wrote:any way to have Octane render particles natively in maya ?
- Select particle shape, cache selected as alembic (Maya builtin), create an ORBX proxy node, open the EDIT UI, import the ABC cache, edit particle size in the node setting,
and don't forget to close the ORBX proy EDIT UI to validate the changes.
Right the above method was to render maya nParticles to octane sphere primitive, it's not applicable to Bifrost.TDZL wrote:Ok, so still having some problems with the above method.
- I can't preview my Bifrost Aero simulation before caching.
- After I have cached the simulation (Which can only be cached as a mesh), loaded the abc cache into the EDIT UI , Maya has a fatal error and CTD upon closing the EDIT UI.
Any more information would be awesome.
Right, but Maya plugin development is so slow I'm resigned to rely on workarounds for almost everything to avoid bugs and solve missing or half implemented features.TDZL wrote: A work around that will be available at some point in the future is not really that great of an answer...
TDZL wrote:Thanks for all the info Calus, will defiantly be looking into the ORBX Proxy node.
I don't think Maya is a priority and I feel is as a user. I guess Octane is no longer the best tool for the job and it's time to start integrating back into Arnold.
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To the team, this topic was stared in August and nothing has changed.