Lightmap an object doesn't yeild valid result

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AscentXR
Posts: 7
Joined: Sun Feb 11, 2018 10:16 pm

It has something to do with the mesh.
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Xhed
OctaneRender Team
Posts: 239
Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

We did some checking in the office with your scene, and we found that the UVs are not limited to the 0-1 range. Baking UVs are required to be in that range. Fixing the UVs resolves the issue.
- Rick
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