Particle Systems and Motion Blur

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
kraken
Licensed Customer
Posts: 117
Joined: Thu May 15, 2014 3:48 pm
Location: Saint Augustine, Florida

Apparently, after numerous complaints to my ISP, it turns out there was a network issue in my neighborhood (probably fallout from the hurricane). Here's my file if anyone is interested in testing potential solutions.

Thanks
James
Dr.Strange_Portal_octane.blend
(33.76 MiB) Downloaded 314 times
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Veneris
Licensed Customer
Posts: 97
Joined: Sun Jun 15, 2014 5:30 pm

I'm new to Blender. I am using Octane Rener for Blender (DEMO version), and it seems that the export option is disabled or not working. Is it possible to export the particles to Octane Render Standalone? If yes, what would be the process and in what format? Thank you.
Intel Core i5-2500 CPU @ 3.30Ghz (Quad Core), 12.0GB RAM, NVIDIA GeForce GT 620. Windows 7 (64 bits)
J.C
Licensed Customer
Posts: 1851
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Particle mesh type must be set to "Movable proxy" to enable motion blur on it.
Take a look at the attachement.
Attachments
octane motionBlur.blend
(3.72 MiB) Downloaded 221 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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