OctaneRender® for 3ds max® v3.03.4 - 4.23 [OBSOLETE]
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
v3.03.4 - 4.21 everything was fine
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
I took a test ... Fume FX(4.0.0) - VDB - octane volume render ///// the sequence is choppy why make a scene and VDB sequence ... maybe it's not a problem of octane and the problem of FUME FX but fact is fact a sequence of twitches
https://yadi.sk/d/9ry5qg5fyZypZ
......
https://www.youtube.com/watch?v=pWDmNc3 ... e=youtu.be
https://yadi.sk/d/9ry5qg5fyZypZ
......
https://www.youtube.com/watch?v=pWDmNc3 ... e=youtu.be
Last edited by Goldisart on Mon Nov 14, 2016 9:16 am, edited 1 time in total.
Any ETA on plugin dev. based on standalone core 3.04
It's been a month since it's released.
I need to have Gradients along hair segments for my project.
Bump and normal maps and New mode in falloff texture are things I'd like to get my hands on as well?
It's been a month since it's released.
I need to have Gradients along hair segments for my project.
Bump and normal maps and New mode in falloff texture are things I'd like to get my hands on as well?
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
had the same issue a while back.. its a FumeFX bug in Version 4.0.0 and it was fixed in Version 4.0.3 i think.. works fine in 4.0.4Goldisart wrote:I took a test ... Fume FX(4.0.0) - VDB - octane volume render ///// the sequence is choppy why make a scene and VDB sequence ... maybe it's not a problem of octane and the problem of FUME FX but fact is fact a sequence of twitches
https://yadi.sk/d/9ry5qg5fyZypZ
......
https://www.youtube.com/watch?v=pWDmNc3 ... e=youtu.be
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
@Elvissuperstar007
Hi Elvissuperstar007,
I think you are referring about the perspective correction.
as I can see in your screenshots attachments,
you cheked perspective correction (1сфь.png).
This feature did not work in 4.21.
regards
Paride
Hi Elvissuperstar007,
I think you are referring about the perspective correction.
as I can see in your screenshots attachments,
you cheked perspective correction (1сфь.png).
This feature did not work in 4.21.
regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
@oguzbir
Hi oguzbir,
Octane SDK to 3.04.3 for 4.24
About ETA, I am trying with developers, to structure something like ETA in order to improve the feedback with users.
I asked to developers to add non-active nodes:
_clamp texture
_cosine texture mixsaw wave
_sine wave texture
_triangle wave
Regards
Paride
Hi oguzbir,
Octane SDK to 3.04.3 for 4.24
About ETA, I am trying with developers, to structure something like ETA in order to improve the feedback with users.
I asked to developers to add non-active nodes:
_clamp texture
_cosine texture mixsaw wave
_sine wave texture
_triangle wave
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thanks Paride4331. So I guess even no vague ETA is known yet.paride4331 wrote:@oguzbir
About ETA, I am trying with developers, to structure something like ETA in order to improve the feedback with users.
I wasn't asking this for out of curiosity or to push. I have a job in the pipleline and possibly will need for this W mapping for the hair strands. Just needed to know so I'll need to find a solution elsewhere then..
Thanks.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi oguzbir,
When Octane 3dsMax plugin will switch to oct3.4 and activate the missing nodes, It will be able to have what you need too.
At this time the only, even questionable, workaround for activities with gradient (eg) is using an image editor.
Regards
Paride
When Octane 3dsMax plugin will switch to oct3.4 and activate the missing nodes, It will be able to have what you need too.
At this time the only, even questionable, workaround for activities with gradient (eg) is using an image editor.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
Add to this more procedural map
viewtopic.php?f=73&t=38240 Noise Generator
viewtopic.php?f=73&t=38240 Noise Generator
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
add the ability to render the animation in the dynamic viewport! It is important, worked perfectly as before, only now we get glitches with framebuffer
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093