I tried increasing the headroom to 1024 and it wont even render one fram, I think it's because it leaves just 3gb of the memory which is too little. Maybe there is some middle value that could work, I might experiment a little. Right now I disabled the 980 and it works, but that is not ideal obviously.
I am using three characters each with different bumpmaps, I will try using the same bumps for each to save some memory, what would be the easiest way to do it? I see option to "replace all bump maps" but I am not sure how to use it.
Rendering animation - scene not reloading
Moderator: BK
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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
You can scale down the texturemaps in the plugin too, to be a lower resolution, and therefore use much less RAM/VRAM.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question