So I made my own manualp3taoctane wrote:I could not find this in the manual...

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Animation Mode: Full
For batch render. Export all geometry at each frame, doesn't respect Geometry Type.
Animation Mode: Camera Only
For batch render. Export all geometry once at first frame and the camera position at each frame.
Animation Mode: Movable Proxy
For batch render. Export geometry and animation as specified in the Geometry Types.
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Geometry Type: Global
All Meshes with this type are merged into one mesh, exported once.
Geometry Type: Scatter
geometry and transform is exported once (static)
Geometry Type: Movable Proxy
geometry is exported once but transform is updated at each frame (animation, rigid mesh)
Geometry Type: reshapable Proxy
Vertex position are updated each frame (vertex animation)
- if Constant Topology is on : internal motion blur is calculated when enabled.
- if Constant Topology is off : internal motion blur is NOT calculated when enabled, except if the geometry comes with motion velocity data (Motion Vector Color Set attribute)
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