When will Phoenix FD be supported

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

azen wrote:
coilbook wrote:
azen wrote:Hey,

Efforts to get Phoenix and Octane are still on-going. The aim is to have proper support for 2.25 by the next stable release version.

HI Azen

Sorry for bugging you about Phoenix FD. I have one more question

when Phoenix FD 3.0 will come out and Octane will support it will we be able to render Splash particles, wetmaps (they became as particle texture instead of mesh) and foam? Will we be able to use Phoenix FD foam texture, bubble texture with STANDARD MATERIAL SLOT inside Octane's RGB Image material?

Thanks a lot!
That is fine. It is important to get volumetrics up to their full potential across the board for all plugin users. It will be easier to determine once 2.25 is working well. Just to clarify, are you referring to using a 3ds Max standard material with Octane RGB Image map?
Yes. Either 3ds max Standard if I use Phoenix FD for default scan line or Vray Phoenix fd on RGB standard slot map
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