Octane Scatter Tutorials?
Moderators: ChrisHekman, aoktar
New distribution options can be considered if you wish.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
One more question: can you have multiple source objects for the scatter? In a cloner, I can have many children of the clone and get a variety of results. I cannot seem to get the same from the scatter object...
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
Thanks, I was indeed able to get it to cycle through the list of attached objects, though with no particular control, so I assume that it is just list-based at this point. Still, it is pretty robust overall, and it really did the trick for me!
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!