Need to upgrade video card for preview + future render compu
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For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Reusing the same texture in multiple channels? How do you do this? Ive never done this before and cant find anything online about it.Anyway there is always space for optimisation like reducing the texture resolution, or reusing the same texture in multiple channels, or moving the texture into RAM with out-of-core option (reducing the calculation power of 10-20%), or with large use of instances to reduce the geometry weight.
Large use of instances to reduce geometry weight? How do you do this? this only applies to polygon count not textures right?
