Really looking forward to whats in store for 3.0!aoktar wrote:Let's see that what will come with 3.0. There is a long list of new exciting features.
Can't transform displacement in mix material
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Portfolio: http://www.deltawavefx.com
Hi stubbs,
there was no change in this aspect of displacement, have you tried to modify the cinema4d texture tag parameters instead? ciao beppe
there was no change in this aspect of displacement, have you tried to modify the cinema4d texture tag parameters instead? ciao beppe
Bump
Is there any solution to this?
I am trying to make a road that I want to displace cracks into from a separate texture, iv'e tried alot of different solutions but the only thing that I got "half-working" was to match the scale and position by eye and that does not really work longterm.
Is there any solution to this?
I am trying to make a road that I want to displace cracks into from a separate texture, iv'e tried alot of different solutions but the only thing that I got "half-working" was to match the scale and position by eye and that does not really work longterm.