very realistic
congrats..
analog love II -no bugs just features:)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- suhail_spa
- Posts: 229
- Joined: Tue Nov 16, 2010 9:51 am
DELL Precision M4500 Laptop (win7 -64bit, Intel core i5 M520 2.4Ghz, 4Gb, Quadro FX880 1Gb, PCI express slot)
with GTX 460 -2GB (running on home-made GPU-expander)
with GTX 460 -2GB (running on home-made GPU-expander)
thx a lot for all your comments:)
@joss
Render times of the previous images was something between 5-10 min. I dont quite remember but i guess ~1000s/Px.
here is some more detailed render info:
Rendering goes quite fast (2mio polys) but there is a lot of noise under the mixer on the case surface!? Even after 10 min pt.
Any idea what it could depend on?
@joss
Render times of the previous images was something between 5-10 min. I dont quite remember but i guess ~1000s/Px.
here is some more detailed render info:
Rendering goes quite fast (2mio polys) but there is a lot of noise under the mixer on the case surface!? Even after 10 min pt.
Any idea what it could depend on?
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
More samples
or lesser bump map power if any is used
or lesser maxdepth in the pathtracing kernel.
face
or lesser bump map power if any is used
or lesser maxdepth in the pathtracing kernel.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Beautiful job man, I have to say: It's like a picture.
What Face says worked for me. Octane defaults with Maxdepth 16 if you try 8 you will render faster and with much less fireflies, the only problem is if you have glass in the scene that it might eventually reflect black if it hasn't got enough bounces. It was a life-saver for me because my scenes were rendering with a lot of noise and fireflies and i had to photoshop a lot before
. I hope it works for you. 
What Face says worked for me. Octane defaults with Maxdepth 16 if you try 8 you will render faster and with much less fireflies, the only problem is if you have glass in the scene that it might eventually reflect black if it hasn't got enough bounces. It was a life-saver for me because my scenes were rendering with a lot of noise and fireflies and i had to photoshop a lot before


Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb