Roadmap
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
I guess I'm not sure about a couple of things. There's the upcoming release of Octane 3, how will SU roadmap affect that. Will we have to upgrade to v3 for plugin. Or will OR4SU come out of beta at for v2.x? Thanks for the updates Bro.
Dom
Dom
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
Unfortunately I don't know. Octane 3 is still months away and lots of things are happening here. We're going to announce free limited version of Octane and pricing for other products is still a work in progress.
fivebythree wrote:I guess I'm not sure about a couple of things. There's the upcoming release of Octane 3, how will SU roadmap affect that. Will we have to upgrade to v3 for plugin. Or will OR4SU come out of beta at for v2.x? Thanks for the updates Bro.
Dom
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
I hope pricing model remains reasonable.
Will any of the VR integration make its way into SU plugin? Or is that strictly a standalone addition.
I have too many questions regarding this...
We recently integrated VR as a top priority for immersiveness and interaction at our firm, instead of the typical (school for ants) models.
I'm an adopter of the Oculus DK2, but have found the transition out of sketchup to unreal engine (for VR) a bit tedious, especially cause the UV maps exported from SketchUp are a bloody mess. Will UV mapping become an integrated tool upon obx / ocs export?
Appreciate all your hard work on our favourite plugin!
Dom
Will any of the VR integration make its way into SU plugin? Or is that strictly a standalone addition.
I have too many questions regarding this...
We recently integrated VR as a top priority for immersiveness and interaction at our firm, instead of the typical (school for ants) models.
I'm an adopter of the Oculus DK2, but have found the transition out of sketchup to unreal engine (for VR) a bit tedious, especially cause the UV maps exported from SketchUp are a bloody mess. Will UV mapping become an integrated tool upon obx / ocs export?
Appreciate all your hard work on our favourite plugin!
Dom
fuzzybro wrote:Unfortunately I don't know. Octane 3 is still months away and lots of things are happening here. We're going to announce free limited version of Octane and pricing for other products is still a work in progress.
fivebythree wrote:I guess I'm not sure about a couple of things. There's the upcoming release of Octane 3, how will SU roadmap affect that. Will we have to upgrade to v3 for plugin. Or will OR4SU come out of beta at for v2.x? Thanks for the updates Bro.
Dom
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
manos
New version is coming next week
fivebythree
Octane VR is designed mainly to produce VR content. Playback is going to be in a separate application. But Octane4SU will surely support all the features that come with Octane Standalone.
New version is coming next week
fivebythree
Octane VR is designed mainly to produce VR content. Playback is going to be in a separate application. But Octane4SU will surely support all the features that come with Octane Standalone.
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Fuzzy,fuzzybro wrote:Octane VR is designed mainly to produce VR content. Playback is going to be in a separate application. But Octane4SU will surely support all the features that come with Octane Standalone.
Will it be OC4SU->Standalone->VR, or OC4SU->VR?
Looking forward to the next release of OC4SU!
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Great. Tnx Fuzzy.fuzzybro wrote:Seekerfinder
OC4SU->VR and OC4SU->Standalone
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane