We will have a look at it.itsallgoode9 wrote:any chance this would be fixed in the next update? i've got a couple pretty big projects starting soon and this would make life so much easier to not have to work around this.
Is there a problem with the Specular material ?
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Interesting discovery, and yes you are right somethign is nor right there. i've been rendering some plastic bottle last December and had to play with settings a lot to avoid dark bottom part of bottle but i thought it's me doing it wrong so i just eyeballed and tweaked later in post.
Good to see DEVS are on the case
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Good to see DEVS are on the case

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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
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now that GTC is out of the way and V3 was announced, is this issue going to be fixed anytime in V2 or will we need to wait for V3 for this?