Serious Crash Error (URGENT help needed!!!)
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
@manalokos Thanks for let me know about that, it brings up a new line of questioning!
Hmmmm... So it could literally be a an issue regarding displacements? I'm currently using 1013 displacements (I'm assuming thats a reference to polygons with displacement applied as only 4 materials have this applied) with 1.5 million instances (vast majority being grass and none with displacements.... I think) and 4041608 individual (uninstanced) triangles in an image rendering at 8000x4500px (though it has crashed at test render sizes of 1000x560px) with only 2507.5 MB of 5902 MB used in VRAM at max resolution.
Could any of these be the culprit? If so how and/or why? I was under impression octane could handle scenes of this size. Eitherway I would appreciate any feedback.
Draydin_R
Hmmmm... So it could literally be a an issue regarding displacements? I'm currently using 1013 displacements (I'm assuming thats a reference to polygons with displacement applied as only 4 materials have this applied) with 1.5 million instances (vast majority being grass and none with displacements.... I think) and 4041608 individual (uninstanced) triangles in an image rendering at 8000x4500px (though it has crashed at test render sizes of 1000x560px) with only 2507.5 MB of 5902 MB used in VRAM at max resolution.
Could any of these be the culprit? If so how and/or why? I was under impression octane could handle scenes of this size. Eitherway I would appreciate any feedback.
Draydin_R
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080