in reality,.. but what is the does the number in Octane Render mean?abstrax wrote:One more thing: The aperture is not a fake value, but the radius of the lens opening in cm.
manual doesn't explain (give the exact measuring unit) - asked this in other thread (http://render.otoy.com/forum/viewtopic.php?f=73&t=43948)
(qoute from manual: http://render.otoy.com/manuals/Standalo ... age_id=407)"Aperture (aperture)
The aperture of the camera in the scene. Choosing a low value will have a wide depth of field where everything is in focus. Choosing a high value will create a shallow depth of field (DOF) where objects in the foreground and background will be out of focus."
.. isn't the .25 in aperture the same as having f/4? (I always though so, but I'm starting to doubt..)
Here's what I've found on wikipedia:martincarlson wrote: ..But is there actually a matemathical formula I can use?
The f-number N is given by
(source: http://en.wikipedia.org/wiki/F-number)"where f is the focal length, and D is the diameter of the entrance pupil (effective aperture). It is customary to write f-numbers preceded by f/, which forms a mathematical expression of the entrance pupil diameter in terms of f and N.[2] For example, if a lens's focal length is 10 mm and its entrance pupil diameter is 5 mm, the f-number is 2 and the aperture diameter is f/2."
so, by this, if.. we have radius in Octane Render, then.. let's say on 50mm (focal length) & .25 (as radius - from OctaneRender in cm), 50mm/0.5cm or 50/5 & we get f/10???
what I'm missing here? (this topic got messed today in my head)
would appreciate any help on it =)