OctaneRender® for Maya® 2.15 - 6.0 Win [OBSOLETE]
Moderator: JimStar
Hi JimStar, thanks so much for that link, that's exactly what I needed.JimStar wrote:solomon
Details matter. I can't answer without them. How do you measure IPR, what animation mode are you using for batch render, etc...
Anyway - batch render does more work than IPR, at least it converts and saves the image files (sometimes very big in the case of HDR) to the disk (or compresses them to the AVI sequence on the fly) and fully resets the scene in "Full" animation mode after each frame is ready...
IPR is optimized for interactive working, so when you stop the IPR - most of Octane nodes are still cached inside the render-engine, so thanks to this the IPR can restart much faster.
Try to use other animation modes if you need to optimize the animation rendering speed (caching the chosen data between frames), this is what they were developed for...
http://render.otoy.com/manuals/Maya_2_0/?page_id=364
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- alexliuzinan
- Posts: 15
- Joined: Tue Sep 10, 2013 5:34 am
I am using Maya 2015, every time i assign the Polygon Side texture to a material Maya would instantly crash.
am i the only one getting this problem?
am i the only one getting this problem?
Hi Jimstar,
I cannot use the plugin because it won't let me choose any cuda device in the tab of the graphic card. I tried to trash my preferences but it does not change anything. Thanks!
I cannot use the plugin because it won't let me choose any cuda device in the tab of the graphic card. I tried to trash my preferences but it does not change anything. Thanks!
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- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
looks like CUDA drivers might be disabled for some reason. That's what I get when I am connected remotely, without using a work around. Is there anything you're doing that might be shutting those down? does standalone work fine or do you ahve the same issues?RickToxik wrote:Hi Jimstar,
I cannot use the plugin because it won't let me choose any cuda device in the tab of the graphic card. I tried to trash my preferences but it does not change anything. Thanks!
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
THANK YOU itsallgoode9!!
That was it.
I was starting to be very frustrated because I have bought a new laptop with a nvidia just for cuda appliations, everything was working except octane. Troubleshooting my cuda version with the standalone was a great idea, I have updated my drivers and I am rendering with octane in maya from my laptop. GREAT!
Thanks man
That was it.
I was starting to be very frustrated because I have bought a new laptop with a nvidia just for cuda appliations, everything was working except octane. Troubleshooting my cuda version with the standalone was a great idea, I have updated my drivers and I am rendering with octane in maya from my laptop. GREAT!
Thanks man
Hi JimStar, a happy new year to you.
I have a quick question, do you have a tutorial on how to achieve double sided materials using the Maya octane plugin, and are double sided material conversions supported?
I have a quick question, do you have a tutorial on how to achieve double sided materials using the Maya octane plugin, and are double sided material conversions supported?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
Hi Jimstar,
the Octane Sky, Texture Environment Rotation doesn't seem to be working ~ I tried adding a transformation node but, it seems to be fixed to rotating on the X axis no matter what you choose ~ and yet I want it to rotate on the Y axis, any help?
is anybody else experiencing this?
the Octane Sky, Texture Environment Rotation doesn't seem to be working ~ I tried adding a transformation node but, it seems to be fixed to rotating on the X axis no matter what you choose ~ and yet I want it to rotate on the Y axis, any help?
is anybody else experiencing this?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com