So I heard this limitation has something to do with the upcoming cloud rendering service.
But I don't really understand how would this compete with home networking in my case.
My scenes are approx. 3 GB in size. So when I hit cloud render button the scene must first be transfered to the cloud, with my 100KB/s upload speed this will take almost 10 hours, never mind, I can wait, great, now I have it in the cloud and can do whatever, but then I need to add another model and reload the scene, do I wait another 10 hours ?
As much as I would like to use cloud rendering it is not possible for me and it won't be possible for years ahaed until I get fibre to my secluded far away village.
Yet another reason to raise the limit, or remove it altogether.
12 GPU Limit
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- BorisGoreta
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19 x NVIDIA GTX http://www.borisgoreta.com
12 GPU limit is pure nonsense. Even if I want to buy 2 licenses for 2x 4xTitanZ I cannot use their full power. What does OTOY have in mind giving us such limitations.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
I don't understand this either..seems OTOY just shot themself in the leg..-there's already users in this forum who bought 780/Titans in tens.. - to have such limitation is weird move. As mentioned before people would happily buy a licence, but it makes no difference..We already have 8GPU limit in windows, 12 in network rendering..why? You're pushing people to look for solutions elsewhere..smicha wrote:12 GPU limit is pure nonsense. Even if I want to buy 2 licenses for 2x 4xTitanZ I cannot use their full power. What does OTOY have in mind giving us such limitations.
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
I agree.BorisGoreta wrote:So I heard this limitation has something to do with the upcoming cloud rendering service.
But I don't really understand how would this compete with home networking in my case.
My scenes are approx. 3 GB in size. So when I hit cloud render button the scene must first be transfered to the cloud, with my 100KB/s upload speed this will take almost 10 hours, never mind, I can wait, great, now I have it in the cloud and can do whatever, but then I need to add another model and reload the scene, do I wait another 10 hours ?
As much as I would like to use cloud rendering it is not possible for me and it won't be possible for years ahaed until I get fibre to my secluded far away village.
Yet another reason to raise the limit, or remove it altogether.
My take on the cloud thing is that it's not an either / or situation. Cloud for me will probably mean final rendering stage. The beauty of Octane is its iterative ability. I want to model, play with materials, model some more, tweak this & that and so on. That part of the process for me needs to happen IN-HOUSE. Then, when I'm happy I send a scene or sequence of scenes to the cloud. Voila.
Limiting the GPU the way they they are limits their users.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Boris,BorisGoreta wrote:... since Windows can only handle 8 GPUs in one system...
Many have tried to get the answer to the question of the GPU limit in a single Windows workstation. I'd love to know your source for the above statement? Is it an OS limitation? Or chipset? Have you tried more that 8 GPU's in a single system?
I'd be keen to know.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- BorisGoreta
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Actually I can do this test, I can plug netstor box into that open rig which would give me 9 GPUs in one system. We'll se how that goes.
19 x NVIDIA GTX http://www.borisgoreta.com
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Yes please! Let's bust that 8 GPU limit myth.BorisGoreta wrote:Actually I can do this test, I can plug netstor box into that open rig which would give me 9 GPUs in one system. We'll se how that goes.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Boris
I tried it on Win 7 Pro
6 cards in the slots 4 cards in an expansion box
Only saw 8 of them
The Device Manager sees all 10. But Octane would not see the extra two as available GPUs.
Peter
Hope your experiment proves me wrong :>))
I tried it on Win 7 Pro
6 cards in the slots 4 cards in an expansion box
Only saw 8 of them
The Device Manager sees all 10. But Octane would not see the extra two as available GPUs.
Peter
Hope your experiment proves me wrong :>))
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
- fatrobotsneedlove
- Posts: 161
- Joined: Sun Sep 21, 2014 7:06 am
Has anyone tried Deadline with Octane?
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm

It feels as though more and more guys are getting pissed about the 12 GPU limit... And they should be - there has to be some way to make things so that a certain number of GPUs would be allowed with standard license - then charge another $20 or so per GPU - with no limits to number of GPUs. That would make sense to me. Add some GPUs to workstation/network - add some to license... easy peasy lemon squeezy.
And guys are guys. The vast majority of Otoy's customers are guys.. Guys that have big-honkin-multi-gpu-mutha-effin-beast-workstations... Either by sheer necessity or for whatever reason, guys like to have powerful cars, trucks, tools... workstations are no different. Otoy would be wise to remember this, as they move forward with diabolical cloud plans.. and allow guys to have as much render power on their personal networks as they like/need.
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