Camera ?

Autodesk Softimage XSI (Developed by Face)
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Alul
Licensed Customer
Posts: 35
Joined: Tue Jan 11, 2011 2:58 pm

Have you try to render animation?
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

I haven´t tryed it because in your scene the keyframed camera z-rotation is, with one exception, 0.
Before i test it, maybe that is the issue?
If no, i can make some keys on the z-rotation and render it.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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Alul
Licensed Customer
Posts: 35
Joined: Tue Jan 11, 2011 2:58 pm

I was useing fancy new autdesk feature keyframe camera. You know does two "new" buttons in camera property ppg. Its picking some animation channels to key camera movement. I know that rot.y is not changing but still its something wrong. I was also checking upvector of camera rig. I'm just saying that, there is a diffidence in camera rotation between frame (i.e. 9) when you render it as one frame and when you render in as "animation".
Anyway i will double check if what can be wrong at SI side.
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Hm, i have render it as single and I have render it as animation from frame 8 to 9.
At frame 9, I have the same up-vector, with the still and the animation, for the camera. (x=-0.0786038, y=0.9823382, z=0.1698030)

Can´t find any issue at this time, it´s seems a little bit tricky :|
But i´ve seen that you use not the current version of the plugin or you haven´t update the custom parameter in the scene.
The native unit size is missing in the Project configuration tab.

You can find it here:
http://www.refractivesoftware.com/forum ... 93&start=0


face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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