OctaneRender for Carrara 2.14.0058 [Test]
Guessing this may just be me getting this, but after updating to latest test I see this issue in my log window
This is with the default poser/daz shaders, if I untick pause then the
error goes away
If I change the shaders to Octane native then I get the error below and it will not render
The products used are GIS_Terminal and V4, I can un-install the test version of the plugin and re-install it or provide the log and scene file if you like.
This is with the default poser/daz shaders, if I untick pause then the
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Could not pick materials, because the geometry has changed and rendering is paused
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[16:40:39.163] Started logging on 10.12.14 16:40:39
[16:40:39.163]
[16:40:39.163] Flag Type Value Prefix Description
[16:40:39.163] ------------------------- ------- ---------- ---------- --------------------------------------------------------------------------------
[16:40:39.163] apiChangeMgr release 0 "apiChngMgr" Logs ApiChangeManager::update().
[16:40:39.163] apiNetwork release 0 "apiNetwork" Logs all important calls into ApiNetRenderManager
[16:40:39.163] apiNodeSystem release 0 "apiNodeSys" Logs all write operations in the API node system.
[16:40:39.163] apiProject release 0 "apiProject" Logs all important calls into ApiProjectManager.
[16:40:39.163] apiRender release 0 "apiRender" Logs all important calls into ApiRenderEngine.
[16:40:39.163] cudaProf release 0 "cudaProf" Enables general logging of CUDA profiling.
[16:40:39.163] cudaProfDetail release 0 "cudaProf" Enables logging of single CUDA activity records.
[16:40:39.163] daemon release 0 "network" Not used.
[16:40:39.163] heartbeat release 0 "network" Enables logging of the network rendering heartbeat.
[16:40:39.163] logAppendToFile release 0 "" If enabled, logging will be to the already existing log file appended
[16:40:39.163] logFlags release 1 "" If enabled, all log flags will be dumped during startup
[16:40:39.163] logFlushTime release 0 "" The time (ms) after which the log is flushed. If set to 0, the timer based flush will be disabled.
[16:40:39.163] logForceFlush release 0 "" If enabled, every logged line will be flushed
[16:40:39.163] logJuce release 0 "JUCE" If enabled, JUCE logging will go through the logging framework of Octane
[16:40:39.163] logPrefix release 1 "" If enabled, each log line will have a prefix
[16:40:39.163] logTime release 1 "" If enabled, each log line will have a timestamp
[16:40:39.163] logToDebugConsole release 0 "" If enabled, logging will go to the debug console (Windows only)
[16:40:39.163] logToFile release 0 "" If enabled, logging will go to a log file
[16:40:39.163] logToStdout release 0 "" If enabled, logging will go to standard out
[16:40:39.163] netRender release 0 "netRender" General logging of network rendering
[16:40:39.163] stats release 0 "stats" Enables logging of the statistics
[16:40:39.163] subdivider release 0 "subdivider" logs info about the subdivision process
[16:40:39.163]
[16:40:39.163] OctaneRender version 2.14 (2140000)
[16:40:39.163]
[16:40:52.532] Scene contents: 41 primitives, 1 cameras, 0 lights, 41 master objects, 110 master shaders
[16:41:10.383] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.385] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.386] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.389] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.391] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.393] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.395] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.397] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.399] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.401] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.402] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.405] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.407] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.410] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.411] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.414] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.415] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.418] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.420] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.421] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.424] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.426] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.428] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.430] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.431] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.434] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.436] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.438] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.440] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.441] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.443] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.446] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.448] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.449] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.452] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.454] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.456] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.458] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.459] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.462] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.464] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.466] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.468] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.469] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.472] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.474] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:10.476] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.141] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.143] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.145] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.147] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.148] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.150] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.152] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.154] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.156] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.158] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.160] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.162] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.164] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.166] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.168] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.170] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.173] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.175] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.177] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.178] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.181] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.182] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
[16:41:13.185] ERROR : Could not pick materials, because the geometry has changed and rendering is paused.
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[16:42:02.108] ERROR : Tried to access null node
[16:42:02.108] ERROR : Tried to access pin via an invalid ID P_MESH (103)
[16:42:02.108] ERROR : Tried to access null node pin
[16:42:02.108] ERROR : Can't connect node 'Geometry Out' (NT_OUT_GEOMETRY, 0000000096C2A180) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000009385380)
You can ignore the picker errors, I'll try and suppress them but it just means you are moving the mouse over the ViewPort while Paused.ArtistX1 wrote:Guessing this may just be me getting this, but after updating to latest test I see this issue in my log window
This is with the default poser/daz shaders, if I untick pause then the
error goes awayCode: Select all
Could not pick materials, because the geometry has changed and rendering is paused
That looks much more serious. I have those models so I will try and reproduce the problem. When you say 'I change the shaders to Octane native' what exactly are you doing. Are you using 'Set Octane Material' from the Edit Menu or are you changing the shader in the material room? If you are changing the shader in the material room, what is the shader and shader type that you are changing. A before and after screen shot of the shader tree would be nice.ArtistX1 wrote: If I change the shaders to Octane native then I get the error below and it will not render
The products used are GIS_Terminal and V4, I can un-install the test version of the plugin and re-install it or provide the log and scene file if you like.Code: Select all
[16:42:02.108] ERROR : Tried to access null node [16:42:02.108] ERROR : Tried to access pin via an invalid ID P_MESH (103) [16:42:02.108] ERROR : Tried to access null node pin [16:42:02.108] ERROR : Can't connect node 'Geometry Out' (NT_OUT_GEOMETRY, 0000000096C2A180) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000009385380)
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Ok, so I loaded your scene and tried converting both the GIS textures and the V4 textures. I did not get the error you are seeing. What exactly did you have selected when you converted the materials? How did you select the object that you wanted to convert (selected through the assembly room viewport or via the tree view?)ArtistX1 wrote:I am using the option - Set Octane Material' from the Edit Menu - I will try and test with some other scenes I know have worked in the past and will post back in the morning
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
I click on the item in the tree view then go to the edit menu, I am going to try a few other scenes and see what happens, I am thinking it is something my end as no one else has reported the same issue.
edit: seeing as I have had coffee and am more alert now, these are the steps that I do to get the issue to appear time after time, on the current scene that is
load items,
open plugin,
do a quick render (doesnt matter how long),
stop it,
select items in tree view,
convert to octane materials,
rebuild scene in plugin,
try to do another render
This is using Carrara 8.5, wonder if I should try it on 8.1
edit 2: something I forgot to add is that I am using default V4 shader, and on a clean scene it is giving the error only AFTER i convert the default V4 shaders to Octane.
edit 3: Definitely something to do with V4, if I put any shader on her from my content and try to re-render, I get that issue.
I will un-install and re-install the plugin and try with C8.1
Edit 4: doing it with Stable version as well, but only on that scene, older scenes are rendering fine - so atm I am at a loss, only other thing I can think of is 8.1
edit: seeing as I have had coffee and am more alert now, these are the steps that I do to get the issue to appear time after time, on the current scene that is
load items,
open plugin,
do a quick render (doesnt matter how long),
stop it,
select items in tree view,
convert to octane materials,
rebuild scene in plugin,
try to do another render
This is using Carrara 8.5, wonder if I should try it on 8.1
edit 2: something I forgot to add is that I am using default V4 shader, and on a clean scene it is giving the error only AFTER i convert the default V4 shaders to Octane.
edit 3: Definitely something to do with V4, if I put any shader on her from my content and try to re-render, I get that issue.
I will un-install and re-install the plugin and try with C8.1
Edit 4: doing it with Stable version as well, but only on that scene, older scenes are rendering fine - so atm I am at a loss, only other thing I can think of is 8.1
Ok, I can reproduce the issue with this workflow. For now, hit pause/resume or close the Octane Viewport instead of stop/reload. I'll try to get this fixed in the next release.ArtistX1 wrote:
load items,
open plugin,
do a quick render (doesnt matter how long),
stop it,
select items in tree view,
convert to octane materials,
rebuild scene in plugin,
try to do another render
As a general note, you don't normally need to reload the scene after making changes. Most people just let Octane run while making changes. The plugin will pick up the changes and apply them right away. If this becomes too sluggish then Pause the render, make your changes, resume. Avoid Stop for now and only use Reload if there is a synchronization issue. Also, please report any synchronization issue so I can investigate the cause.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)