DON'T PANIC
I'm back.
Sketchup 2015 is out - 64 bit !!!
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Great...
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Welcome back Fuzzy.
Cheers
Resmas

Cheers
Resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Thanks Fuzzy.fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Great.fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.

Great news
Cheers
Resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
Awesome!fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.

STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
Hi fivebythree,fivebythree wrote:Awesome!fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.
I have a bug that's removing materials from the rendered model view (only) despite the material being present on the SU materials library.
Any steps how to reproduce it? Or screenshots. I need data

Bro
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
Hey Bro,fuzzybro wrote:Hi fivebythree,fivebythree wrote:Awesome!fuzzybro wrote:x64 is ready. I'm waiting for SDK 2.13 release and fixing some OctaneSU bugs meanwhile.
I have a bug that's removing materials from the rendered model view (only) despite the material being present on the SU materials library.
Any steps how to reproduce it? Or screenshots. I need data
Bro
Here's a nugget of what I saw before having to manually change every face on the model ...again I think the sketchup material library is conflicting with the Octane material library. Because every time I load up the files the Octane material library has a very limited number of in use materials, despite the model using every material from the Octane library. Hope that wasn't too confusing.
Thank you!
Domenic
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam