So if a sofrware is not for Production Why in the world people should pay for it? Just to give money away? And 6.500.000 polygons with 3 materials is one thing, but 6.500.000 with 30, 40, materials is another.JimStar wrote:Your mistake for starting the project in beta software (moreover, which you do not know well) for the production.
I already see at least one mistake: you can't use the material preview and the live-render at the same time. The render server can only handle one render at a time, I wrote about it here.
If you are getting some issues in plugin software - to get them sorted out you should report it in the current version's thread in the Blender plugin's forum section. This is the only way I will ever see such reports. The whole forum is too big to scan it for just one plugin reports.
But even beta versions worked well when used by those who know how to work with it. E.g. this model has about 6'500'000 tris, and no absolutely problems during work with it: http://render.otoy.com/forum/viewtopic.php?f=5&t=42790
If you give me the scene - I can check at Monday what is wrong there.
The way how to free update your plugin license to last 2.X versions - was describen here on the forum. If you had troubles with updating your license - you could just email to Otoy support about them, as lot of others did...
Other than that this is really the bad way to gatter clients... Will talk with some people at the monday, thanks.


, so I´m not a new user to it.