any docs for network rendering ?
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Sorry guys, didn't realize that you are using the plugin. The version of its Octane engine probably doesn't match the version of the slave. We will fix it tomorrow.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Daemon restarted still shows 0.0.0.0:0


Ah okay, thx for letting us know..
Looking very much forward to getting my GPU farm cookin'
Looking very much forward to getting my GPU farm cookin'

Hi all,
I am felling confused with network rendering ...
I have two machines. on one of them, Octane Render 2 is installed with the activated license.
First, I installed Daemon Octane on this machine. I left the default settings.
Then I Octane installed on the second machine.
I also started installing Octane Daemon on this machine; with default settings also.
Finally I launched Octane on the first machine and the on the second, Octane_slave.
Octane_salve asked my User ID and password.
(license ID and password)
But it blocks systematically telling me that the information is false.
...
please help ...
I am felling confused with network rendering ...
I have two machines. on one of them, Octane Render 2 is installed with the activated license.
First, I installed Daemon Octane on this machine. I left the default settings.
Then I Octane installed on the second machine.
I also started installing Octane Daemon on this machine; with default settings also.
Finally I launched Octane on the first machine and the on the second, Octane_slave.
Octane_salve asked my User ID and password.
(license ID and password)
But it blocks systematically telling me that the information is false.
...
please help ...
Win7 x64 - Intel Core i7 920 (2.67 GHz) - Geforce GTX 285 - 12Go RAM
www.wipix.fr
www.wipix.fr
Do you guys have Standalone Licenses for each Slave?? Because apparently you need it on each slave...Please change this OTOY!
One license by slave machine ? Damned ! it's crazy !!?
Win7 x64 - Intel Core i7 920 (2.67 GHz) - Geforce GTX 285 - 12Go RAM
www.wipix.fr
www.wipix.fr
The information provided prior to my purchase of the upgrades said that a single license can support up to 12 slave GPUs, so my understanding was that we didn't have to purchase additional licenses for each slave. I bought the upgrade just for the network rendering so that I can use the GPU on my desktop from my laptop or vice-versa. I definitely don't have the budget to buy additional licenses. Can OTOY please clarify this?
Thank you.
Thank you.
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
The documentation says to run _install_daemon.bat, which I have done. I rebooted and answered yes to allow an exception for this program through my firewall, so it must be running in background. However, there are also two other programs:
octane_slave.exe
octane_slave_daemon.exe
Under what circumstances are we supposed to run either of these two programs? They are not mentioned in the user guide. When I tried running octane_slave.exe it wouldn't accept my OTOY login ID and password.
On my master machine I am running 3DS Max with the new 2.0 plugin. I have enabled Network Rendering within the dialog in Max, but the Daemon Overview lists no slave GPUs.
Any guidance will be much appreciated. Thank you.
octane_slave.exe
octane_slave_daemon.exe
Under what circumstances are we supposed to run either of these two programs? They are not mentioned in the user guide. When I tried running octane_slave.exe it wouldn't accept my OTOY login ID and password.
On my master machine I am running 3DS Max with the new 2.0 plugin. I have enabled Network Rendering within the dialog in Max, but the Daemon Overview lists no slave GPUs.
Any guidance will be much appreciated. Thank you.
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
and the licence has to be upgraded to 2.0 .. ? well, I am not dishing out another 99eur for thatbcravin wrote:Do you guys have Standalone Licenses for each Slave?? Because apparently you need it on each slave...Please change this OTOY!

3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax