Octane for Softimage 1.02 RC3 [Obsolete]

Autodesk Softimage XSI (Developed by Face)
yashugan
Licensed Customer
Posts: 64
Joined: Mon Mar 15, 2010 7:59 pm

I resolved the previous problem deleting all and reimporting everything and recreating from scratch the sahders.
But now this event: i instanced a object, but part of it is not rendered...
the blue part is missing in the instance.
How i can manage this? Thank you!
Attachments
instance mistake
instance mistake
Untitled-1.jpg (33.83 KiB) Viewed 7860 times
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

yashugan wrote:I resolved, by the way, the error was the image below.
Thank you. By i would like to ask one thing: In the previous version of the plug-in, when the meshes ware loaded in the memory for the render, in bottom left corner of the rende window the names of the processed mesh where showned. SO is very important to understand tht OCTANE is workin and is not crashed. Now this process is no more visible and there is a text that say SET MESHES.
Is a prsonal problem or you removed this important verbose info?
thank you!
This message shouldn´t be shown if the versions are the same :?
Yes, youre right, i can reactivate it. Have deaktivate it because speed optimization.

face
Last edited by face on Sun May 18, 2014 8:52 pm, edited 1 time in total.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
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Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

wireframex wrote:Octane_ThinLens_Camera & Octane_Panoramic_Camera shaders works well but not OctaneCamera

Edit : It seems Octane_ThinLens_Camera replace OctaneCamera shader ?

Phil
Correct, this is a repleacement. The Panoramic Camera wasn´t available with the old Octane SDK.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

yashugan wrote:I resolved the previous problem deleting all and reimporting everything and recreating from scratch the sahders.
But now this event: i instanced a object, but part of it is not rendered...
the blue part is missing in the instance.
How i can manage this? Thank you!
Haven´t much played with old scenes, so crashes are possible. Sorry for this.

Can you show me the complete scene tree of the instance scene, or send me the scene?
It can also be a dummy mesh. Maybe i have missed some possibilities.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

wireframex wrote: The only way is the Gescort Tip then update all shaders in the material manager ... I couldn't delete Octane plugin like Face told it.

Phil
You can, but you must uninstall the addon.
But the best way is the one from Gescort. Many thanks for this, haven´t thought on it.
I will add it in the manual.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
yashugan
Licensed Customer
Posts: 64
Joined: Mon Mar 15, 2010 7:59 pm

Here is the scen with instance problem.
thank you! ;)
Attachments
test_instance.rar
scene with instance mistake
(701.64 KiB) Downloaded 478 times
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

yashugan wrote:Here is the scen with instance problem.
thank you! ;)
Thanks for the scene.
The instance problem is solved. I has checked only meshes which are child of Nulls or Models. Now i check every parent Object.

The problem with reexport existing meshes is also solved. This was a problem with the SubD level which was only at the first export added to my evaluation checksum. So a second export hasn´t this addition and reported a different checksum, the mesh was exported again.

Have also noticed that the plugin is realy unstable at the first render/preview when the window lost the focus.
After a close and rerender, all is fine. Don´t know what happens, maybe the render context is gone. This would make sense, because the infos in the preview window are also gone.
Hope i can found this problem...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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Gescort
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Joined: Sat Aug 04, 2012 7:33 pm

Hi, face!
Check generators-textures, only with octane_marble can be used Octane_Transformation (and etc transforms), with all other texture generators transform nodes not work.
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face
Octane Plugin Developer
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Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Gescort wrote:Hi, face!
Check generators-textures, only with octane_marble can be used Octane_Transformation (and etc transforms), with all other texture generators transform nodes not work.
Thanks for the info, will check it.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Ok, the transforms now works on all texture generators. Have used an old input port.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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