Octane Render 2.0 for Cinema 4D previews

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manlioesp
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Really impressive speed!
Great work Ahmet.
virtualzapp
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Hi Ahmet,

Well done so far.
I'm sure you will succeed to implement other functionality of Version 2.0 in C4D.

Let's wait and see for displacement, render passes (such reflection, object buffer for alpha, etc…).


Cheers
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NVN
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can u show us some displacement examples? :)
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eyeonestudio
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Wonderful..... Finally Object Motion Blur...


Next Week.. Start New Project. Need Object Motion Blur....
When? 2.0 beta testing....

My Octane Render Project..
http://vimeo.com/92456556
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lucioing
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Nice work, Ahmet... congratulation!
Just a question: using hair capability, can we use it for grass?

Tnx

L.
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aoktar
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lucioing wrote:Nice work, Ahmet... congratulation!
Just a question: using hair capability, can we use it for grass?

Tnx

L.
i think so. It supports uv textures and random color texture. But it's not completely integrated.
Btw, this is a video for displacement usage. Displacement works with only imagetexture.

[vimeo]http://www.vimeo.com/94517190[/vimeo]
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aoktar
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eyeonestudio wrote:Wonderful..... Finally Object Motion Blur...


Next Week.. Start New Project. Need Object Motion Blur....
When? 2.0 beta testing....

My Octane Render Project..
http://vimeo.com/92456556
Congrats, this is very nice job. I think it's first commercial for motion graphics. Nice to see Octane in there.
New motion blur could be nice in your project
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indexofrefraction
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not really the thread for this but i still try…. ;)

is there a way to do colormapping in c4doctane?
in vray you can use reinhard colormapping to quickly solve blown out lighning / scenes
it would be great to have such a thing in c4doctane !!

:)index
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aoktar
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indexofrefraction wrote:not really the thread for this but i still try…. ;)

is there a way to do colormapping in c4doctane?
in vray you can use reinhard colormapping to quickly solve blown out lighning / scenes
it would be great to have such a thing in c4doctane !!

:)index
CameraImager isn't better?
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lassinger
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absolut top! cant wait to work with that new functions...
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