Rebellion

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
bepeg4d
Octane Guru
Posts: 10359
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

what i love of your work is that you are able to catch the spirit of the character in one shot, bravissimo :o
a big thanks for sharing with us ;)
ciao beppe
User avatar
Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

Incredible!

Really really amazing work El-B.

I can't put my finger on it, but my ONLY crit is the hair. Feels flat? I only say this because my wife has this hair colour. My wife's hair has a vibrance to it, no matter what the lighting environment happens to be. Only my 0.5 cent opinion of course...

Otherwise, top notch as usual!

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
User avatar
ElBloko
Licensed Customer
Posts: 92
Joined: Wed Jun 23, 2010 10:14 pm

Hi,

thank you everyone for all the nice comments and critiques. This was done as a quick showpiece for the Autodesk Expert Challenge event which will take place starting from this afternoon and where I have been honored to be chosen as a guest artist.

There is indeed lots of room for improvement and I will most likely take the time to revisit this piece and give it a second look after everything has settled down and will look at all of your feedback.
Thank you again!
xxdanbrowne
Licensed Customer
Posts: 503
Joined: Wed Feb 06, 2013 2:38 am

I've probably asked this question before, but is this hi poly geometry? If so, how many polys?

If medium level geometry plus a bump/normal, would you mind sharing your settings? I don't seem to be able to get reasonable bumps/normals on faces no matter what settings I try so I'm stumped.
User avatar
Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Man, she's angry. I'm outa here!

Brilliant as usual, ElBloko. More from you!

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
User avatar
Bendbox
Licensed Customer
Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

Whooaaa -- this is absolutely incredible!!!! Stunning piece.
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
Post Reply

Return to “M is for Metaverse Gallery”