Hi Jim,
Scatter objects and movable proxies are not any more.
OctaneRender™ for Blender 1.30 - 3.2 beta Win [OBSOLETE]
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
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Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
- enricocerica
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- Contact:
Oups, the word "rendered" remained in my keyboard, I mean "are not rendered any more"JimStar wrote:Sorry, have not got what you mean...enricocerica wrote:Hi Jim,
Scatter objects and movable proxies are not any more.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
Again, I don't understand...enricocerica wrote:Oups, the word "rendered" remained in my keyboard, I mean "are not rendered any more"

This is what I've just got when checked: All is rendered absolutely OK...

- enricocerica
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- Joined: Wed Nov 25, 2009 7:32 pm
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Ok sorry for that Jim, I installed the new version in the wrong path
Now that I installed it in the right place it works much better

Now that I installed it in the right place it works much better

Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
Jim...thank you again for fast fixing and building Blender Octane
.
Particle-Instancing is now okay - BUT just in rendered 3d-viewport.
Therea are >600.000 particles - all rendered as small icospheres.
This is foam from a fluid simulation.
Rendered viewport works- but when i hit F12 Blender direcly crashes (server is still running).
Greets from germany!

Particle-Instancing is now okay - BUT just in rendered 3d-viewport.
Therea are >600.000 particles - all rendered as small icospheres.
This is foam from a fluid simulation.
Rendered viewport works- but when i hit F12 Blender direcly crashes (server is still running).
Greets from germany!
WIN7 64bit • 32GB DDR5 RAM • Intel i7 6x4GHz • GeForce GTX780 • Blender
Hi Jim, Thank you for this new release. I have a question : How can I know which version of Octane is used by the Plugin/Octane server ?
I have many versions on my computer (the stable 1.20a, and many RC versions) and I find nowhere in Blender panels a field to define the Octane version used by the plugin.
Thanks in advance.
Philippe.
I have many versions on my computer (the stable 1.20a, and many RC versions) and I find nowhere in Blender panels a field to define the Octane version used by the plugin.
Thanks in advance.
Philippe.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Hi Roubal,
Did you check the Blender User Preference - Addons?
Did you check the Blender User Preference - Addons?
Win 8.1 x64, i7-4930K 64GB, 2 x GTX-690