Thin Lens Camera has these 'lensShift' parameters that let You offset picture plane without moving camera (and changing perspective). tip1: leave a bit for overlapping, this way You can use mask subtly connect those images, otherwise there might be visible seems. tip2 don't use vignetting =DDDElBloko wrote:I intend to make a large print of this but found out that the maximum render size in Octane is limited 8k*8k. Does anybody know a workaround to this?
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Beautiful work! Nice execution.
Thanks! I figured out the lens shift trick. It works perfectly and I managed to render something very clean at three time the 8k buffer size.Thin Lens Camera has these 'lensShift' parameters that let You offset picture plane without moving camera (and changing perspective). tip1: leave a bit for overlapping, this way You can use mask subtly connect those images, otherwise there might be visible seems. tip2 don't use vignetting =DDD
I haven't looked into it at all but I assume a simple LUA script could automate the process too. That probably is something I'll put together soon if anybody has any interest.
Thank you all for your help

- RealityFox
- Posts: 273
- Joined: Sat May 05, 2012 1:43 pm
This is a fantastic renderer and the node web is really helpful! Would you be willing to make a little step by step on how it was accomplished? If you have the time and such (as well as willpower). It would just be a very helpful thing for beginners (such as I) to see.
Anyway, it's a great render! Thanks for sharing!
Regards
Samuel
Anyway, it's a great render! Thanks for sharing!
Regards
Samuel
Great piece of art ! Congratulations !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
quite stunning.
if you get that lens shift script done I'd love to try it. i have to do a wall size piece that needs to be sharp from a foot or two.
A script would make my stitching job a lot easier.
Nice work
Peter
if you get that lens shift script done I'd love to try it. i have to do a wall size piece that needs to be sharp from a foot or two.
A script would make my stitching job a lot easier.
Nice work
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800