Answer : No.1- On 2 live projects we had this situation - Scene 1 [large interior]: We had to up the max poly's in the Rhino/option dropdown to allow it to load into the Octane render window. Scene 2 [different large interior]: This loaded into Rhino Octane fine at default max poly's. When we voxelized it on the higher max poly's setting (as Scene 1) we received an out of memory error and Rhino crashed.
Question - Does Octane up the poly density if the Rhino/option poly max is set higher?
The Max Polygons settings is used the determine how many polygons to pre-allocate in your PC' RAM for preparing the scene for loading into Octane. A higher number means you need more RAM. So I would guess that your second PC has less RAM than your first, so when you used the higher Max Polygon settings on the first PC it ram out of memory (that will happen regardless of the Rhino scene size).
How much RAM does that second PC have?
Rhino shouldn't crash if you run out of memory - so this looks like a bug in the plugin which I need to look into.
The best option is if I add a "LiveDb Texturemap Location" folder setting to the plugin settings. Then you can all set the same location (it will need to be the same drive letter for each of you), and the texturemaps will be shared.2- We are now working as teams on Rhino Octane and need all Live DB textures saved and linked from all Rhino seats to our main server. How do we change the default live DB location that we have added to our scenes?
Paul