MB

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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FrankPooleFloating
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That almost brought a tear to my eye... beautiful.
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karanis
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Same here Frank...

I`m auto-refreshing to download ASAP
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kostache
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Joined: Sun Mar 17, 2013 12:47 pm

Greatest news! Now I can do animations with Octane, at last. Only few things left to make: light exclusion for the object and dynamic booleans. But I think the second one is not so easy to realize.
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juanjgon
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I will release soon a new build with motion blur and screamernet network rendering features. We are now testing this new two features to be sure that all works fine.

Anyway if anybody needs the MB now for a current project, please email me ([email protected]) to get a beta of the next release. Now it is only available for LW 11.6 Windows x64.

-Juanjo
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BorisGoreta
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Hi Juanjo, I think there is a bug with MB. I have a 310 frame sequence with 8 pass motion blur and before calling it a day I put it to render only to find in the morning that all 310 frames are the same looking like frame 0. Actually frames 0 and 1 are rendered correctly, then frame 2 is rendered only with one MB ghost ( should be 8 ) and then frames 3-310 look like frame 0 but without any MB at all. This happened for the second time during this production so I don't think it is my fault. I am sending you a complete package with rendered frames to your email because I can't post here.
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juanjgon
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

BorisGoreta wrote:Hi Juanjo, I think there is a bug with MB. I have a 310 frame sequence with 8 pass motion blur and before calling it a day I put it to render only to find in the morning that all 310 frames are the same looking like frame 0. Actually frames 0 and 1 are rendered correctly, then frame 2 is rendered only with one MB ghost ( should be 8 ) and then frames 3-310 look like frame 0 but without any MB at all. This happened for the second time during this production so I don't think it is my fault. I am sending you a complete package with rendered frames to your email because I can't post here.
Yes, please ... send to me a scene with this isue ASAP to fix it.

-Juanjo
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BorisGoreta
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I found out what was causing this bug. If I start the render and then in the middle of rendering disable GPU5 (the display GPU so I can browse in peace) then it switches to frame 0 for the rest of the rendering, so all remaining frames look like frame 0. If I don't touch the GPUs then it renders fine.
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

BorisGoreta wrote:I found out what was causing this bug. If I start the render and then in the middle of rendering disable GPU5 (the display GPU so I can browse in peace) then it switches to frame 0 for the rest of the rendering, so all remaining frames look like frame 0. If I don't touch the GPUs then it renders fine.
I will check this issue to see if I can fix it.

-Juanjo
gordonrobb
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Did I miss the release of the version with MB?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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juanjgon
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

gordonrobb wrote:Did I miss the release of the version with MB?
It is not released yet, we are testing it ;)

-Juanjo
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