MB
Moderator: juanjgon
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
That almost brought a tear to my eye... beautiful.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
I will release soon a new build with motion blur and screamernet network rendering features. We are now testing this new two features to be sure that all works fine.
Anyway if anybody needs the MB now for a current project, please email me ([email protected]) to get a beta of the next release. Now it is only available for LW 11.6 Windows x64.
-Juanjo
Anyway if anybody needs the MB now for a current project, please email me ([email protected]) to get a beta of the next release. Now it is only available for LW 11.6 Windows x64.
-Juanjo
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
Hi Juanjo, I think there is a bug with MB. I have a 310 frame sequence with 8 pass motion blur and before calling it a day I put it to render only to find in the morning that all 310 frames are the same looking like frame 0. Actually frames 0 and 1 are rendered correctly, then frame 2 is rendered only with one MB ghost ( should be 8 ) and then frames 3-310 look like frame 0 but without any MB at all. This happened for the second time during this production so I don't think it is my fault. I am sending you a complete package with rendered frames to your email because I can't post here.
19 x NVIDIA GTX http://www.borisgoreta.com
Yes, please ... send to me a scene with this isue ASAP to fix it.BorisGoreta wrote:Hi Juanjo, I think there is a bug with MB. I have a 310 frame sequence with 8 pass motion blur and before calling it a day I put it to render only to find in the morning that all 310 frames are the same looking like frame 0. Actually frames 0 and 1 are rendered correctly, then frame 2 is rendered only with one MB ghost ( should be 8 ) and then frames 3-310 look like frame 0 but without any MB at all. This happened for the second time during this production so I don't think it is my fault. I am sending you a complete package with rendered frames to your email because I can't post here.
-Juanjo
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
I found out what was causing this bug. If I start the render and then in the middle of rendering disable GPU5 (the display GPU so I can browse in peace) then it switches to frame 0 for the rest of the rendering, so all remaining frames look like frame 0. If I don't touch the GPUs then it renders fine.
19 x NVIDIA GTX http://www.borisgoreta.com
I will check this issue to see if I can fix it.BorisGoreta wrote:I found out what was causing this bug. If I start the render and then in the middle of rendering disable GPU5 (the display GPU so I can browse in peace) then it switches to frame 0 for the rest of the rendering, so all remaining frames look like frame 0. If I don't touch the GPUs then it renders fine.
-Juanjo
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Did I miss the release of the version with MB?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |