Supper. Your pictures are so good man. How long for render one pict?
Kitchen table finish is stone or laminate? It looks nice if you add some bump for stone finish.
Can you test with 2.3 light for some scenes please.
interior, kitchen
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
9fly thanks.
the kitchentop should be granit and i have a nice bumpmap for it , but with pathtracing the fireflies just take over.
and i got some night shots of the kitchen and hallway but there are useless ,2.3 is not realy working for me yet.
waiting for MLT.
thanks again
Rico
the kitchentop should be granit and i have a nice bumpmap for it , but with pathtracing the fireflies just take over.
and i got some night shots of the kitchen and hallway but there are useless ,2.3 is not realy working for me yet.
waiting for MLT.
thanks again
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
ribra, have you tried taking several shots and mixing them together? with this I can use 2.3 lights pretty good, just use 1/n (n=number of renders) of samples for each, or one better and 2 x 1/3 samples and combine them to get nice night shots with no fireflies.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
hey,ribrahomedesign wrote:thanks guys.
I actually have tried with bump map on the work surface and the coffee-maker but it produced to much fireflies.
the kitchen table is glass so I don't want bump there.there is a little bit of bump map on the chairs.
with regards
Rico
bump = fireflies means you have the power up too high.
if you try to make bumps of 10 cm you get problems, as bump mapping is not displacement.
try to use bump mapping but lower the power to very low values....
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
I've seen Mach studio pro using displacement pretty good... is it something you have in mind for the future?radiance wrote:hey,ribrahomedesign wrote:thanks guys.
I actually have tried with bump map on the work surface and the coffee-maker but it produced to much fireflies.
the kitchen table is glass so I don't want bump there.there is a little bit of bump map on the chairs.
with regards
Rico
bump = fireflies means you have the power up too high.
if you try to make bumps of 10 cm you get problems, as bump mapping is not displacement.
try to use bump mapping but lower the power to very low values....
Radiance
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
very good render 

http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
That looks fantastic.
Can you please post an ocs of the scene(without objects of course) just so I can look at your setup for the lighting and exposure? Everything I do seems to look washed out and blueish. How are you getting the color variance with so much contrast?
Can you please post an ocs of the scene(without objects of course) just so I can look at your setup for the lighting and exposure? Everything I do seems to look washed out and blueish. How are you getting the color variance with so much contrast?
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- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
hi adrencg.
the blueish colour comes from the daylight , I have that as well ,try to change your camera response to
Agfacolor HDC 400plusCD and your render will look much warmer .
i will post here my Ocs file ,i hope it works.
Cheers
Rico
the blueish colour comes from the daylight , I have that as well ,try to change your camera response to
Agfacolor HDC 400plusCD and your render will look much warmer .
i will post here my Ocs file ,i hope it works.
Cheers
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
hi again
for some reason i cant upload my Osc file . sorry
try to play around with camera response ,gamma , saturation ,and try to render your picture at the
highest possible resolution and then down size the image.
hope that helps you
Rico
BTW : if you set the daytime in the daylight settings to around 4pm you realy get a nice and
warm lighting .
for some reason i cant upload my Osc file . sorry
try to play around with camera response ,gamma , saturation ,and try to render your picture at the
highest possible resolution and then down size the image.
hope that helps you
Rico
BTW : if you set the daytime in the daylight settings to around 4pm you realy get a nice and
warm lighting .
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.