It is happening on my laptop lenovo thinkpad 520W video card is Quatro 2000М with driver 311.00 any scene in 3ds max 2011 64bitCould you please explain in details what you did to reproduce this bug?
OctaneRender® for 3ds max® v1.18[Test]
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- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.truerender wrote: It is happening on my laptop lenovo thinkpad 520W video card is Quatro 2000М with driver 311.00 any scene in 3ds max 2011 64bit
Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Open any scene on my laptop in 3dsmax 2011 x64Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.
Open OctaneRender viewport and start rendering.
It is showing only first samples, then no updating, but rendering in background because when click "pause" viewport is updating and shows picture with last renderin result...
So OctaneRender viewport not updating during rendering.
Maybe because it is a mobile version of Quatro 2000M?
Ok thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.truerender wrote:Open any scene on my laptop in 3dsmax 2011 x64Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.
Open OctaneRender viewport and start rendering.
It is showing only first samples, then no updating, but rendering in background because when click "pause" viewport is updating and shows picture with last renderin result...
So OctaneRender viewport not updating during rendering.
Maybe because it is a mobile version of Quatro 2000M?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Hey Karba thx for the update..!!
Thanks .congratulations on the new release.
but that means my last post in version 1.17 will be ignored ?
it is ok, it's all about development, no time for usage problems,it is fair (?)
I understand you are only dealing with bugs, and, in a way,
it is still a Beta even after release 1.0 isn't ?
all my glasses were black in 1.17.
They are still rendering black in pathtracing in 1.18.
Sorry , you must be overwheld , and coming back from Vacations,
no offense, but maybe you should Get help.
See bug below :

image hosting 10mb limit
but that means my last post in version 1.17 will be ignored ?
it is ok, it's all about development, no time for usage problems,it is fair (?)
I understand you are only dealing with bugs, and, in a way,
it is still a Beta even after release 1.0 isn't ?
all my glasses were black in 1.17.
They are still rendering black in pathtracing in 1.18.
Sorry , you must be overwheld , and coming back from Vacations,
no offense, but maybe you should Get help.
See bug below :

image hosting 10mb limit
Last edited by emihich on Tue Jun 18, 2013 4:58 pm, edited 2 times in total.
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
ThanksOk thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.
We can't reproduce your issue.truerender wrote:ThanksOk thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.
Do you have this issue in all scenes?
If not, could you give us your specific scene? [email protected]
Can I have your scene?emihich wrote:Thanks .congratulations on the new release.
but that means my last post in version 1.17 will be ignored ?
it is ok, it's all about development, no time for usage problems,it is fair (?)
I understand you are only dealing with bugs, and, in a way,
it is still a Beta even after release 1.0 isn't ?
all my glasses were black in 1.17.
They are still rendering black in pathtracing in 1.18.
Sorry , you must be overwheld , and coming back from Vacations,
no offense, but maybe you should Get help.
See bug below :
image hosting 10mb limit
[email protected]