OctaneRender® for 3ds max® v1.18[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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truerender
Licensed Customer
Posts: 100
Joined: Mon Mar 15, 2010 3:01 pm

Could you please explain in details what you did to reproduce this bug?
It is happening on my laptop lenovo thinkpad 520W video card is Quatro 2000М with driver 311.00 any scene in 3ds max 2011 64bit
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

truerender wrote: It is happening on my laptop lenovo thinkpad 520W video card is Quatro 2000М with driver 311.00 any scene in 3ds max 2011 64bit
Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.

Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
truerender
Licensed Customer
Posts: 100
Joined: Mon Mar 15, 2010 3:01 pm

Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.
Open any scene on my laptop in 3dsmax 2011 x64
Open OctaneRender viewport and start rendering.
It is showing only first samples, then no updating, but rendering in background because when click "pause" viewport is updating and shows picture with last renderin result...
So OctaneRender viewport not updating during rendering.
Maybe because it is a mobile version of Quatro 2000M?
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

truerender wrote:
Could you give simple step-by-step example of what you are doing and what the problem is? We couldn't reproduce it here.
Open any scene on my laptop in 3dsmax 2011 x64
Open OctaneRender viewport and start rendering.
It is showing only first samples, then no updating, but rendering in background because when click "pause" viewport is updating and shows picture with last renderin result...
So OctaneRender viewport not updating during rendering.
Maybe because it is a mobile version of Quatro 2000M?
Ok thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
3rdeye
Licensed Customer
Posts: 328
Joined: Tue Aug 24, 2010 11:15 pm
Location: India
Contact:

Hey Karba thx for the update..!!
Zimshady
Licensed Customer
Posts: 16
Joined: Mon Jan 07, 2013 5:25 pm
Location: Switzerland

Thx Karba
Works without issues with 3dsmax2014 :mrgreen:

P.s
Elvissuperstar007 evtntualy you shoud think about reinstall OS and max evt it helps :?
OctaneRender® for 3ds max® I7 3960X Asus Rampage IV Extreme 32GB RAM 4xGTX690
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emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

Thanks .congratulations on the new release.
but that means my last post in version 1.17 will be ignored ?
it is ok, it's all about development, no time for usage problems,it is fair (?)
I understand you are only dealing with bugs, and, in a way,
it is still a Beta even after release 1.0 isn't ?
all my glasses were black in 1.17.
They are still rendering black in pathtracing in 1.18.
Sorry , you must be overwheld , and coming back from Vacations,
no offense, but maybe you should Get help.
See bug below :
Image
image hosting 10mb limit
Last edited by emihich on Tue Jun 18, 2013 4:58 pm, edited 2 times in total.
truerender
Licensed Customer
Posts: 100
Joined: Mon Mar 15, 2010 3:01 pm

Ok thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.
Thanks
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

truerender wrote:
Ok thanks for the feedback. What you describe here is that the timer events don't get through. It doesn't have to do anything with pause. We think we know what the problem is and how to solve it. It's probably related to 3dsmax 2011.
Thanks
We can't reproduce your issue.
Do you have this issue in all scenes?
If not, could you give us your specific scene? [email protected]
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

emihich wrote:Thanks .congratulations on the new release.
but that means my last post in version 1.17 will be ignored ?
it is ok, it's all about development, no time for usage problems,it is fair (?)
I understand you are only dealing with bugs, and, in a way,
it is still a Beta even after release 1.0 isn't ?
all my glasses were black in 1.17.
They are still rendering black in pathtracing in 1.18.
Sorry , you must be overwheld , and coming back from Vacations,
no offense, but maybe you should Get help.
See bug below :
Image
image hosting 10mb limit
Can I have your scene?
[email protected]
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