The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
Beta 0.68 (SDK 1.18 ) obsolete
Moderators: ChrisHekman, aoktar
can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked pointDennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Are there some files missing in the 0.6.x R14 MacOS version?
Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.
Also when I launch c4d it says plugin not found. see attached...
Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.
Also when I launch c4d it says plugin not found. see attached...
Mac Pro 5,1 Hexcore 3.33Mhz / Dual GTX 680 / 24GB Ram
C4D R14 / Octane 0.73 / SDK 1.2
C4D R14 / Octane 0.73 / SDK 1.2
I just did a series of five renders and four times it worked fine now but one time it halted.aoktar wrote:can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked pointDennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
If the problem keeps reoccurring from time to time I will make a screen shot with the console log at the break point.
Win 7 x64 | 2 x GTX580 3GB | i7-2600K 3.4GHz | 16GB | Cinema 4D R14 | Nvidia 320.18
as i said that this is a update. there is only partial files. please read linkkristoph wrote:Are there some files missing in the 0.6.x R14 MacOS version?
Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.
Also when I launch c4d it says plugin not found. see attached...
http://render.otoy.com/forum/viewtopic.php?f=30&t=33334
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hello, my scene is crashing in this version
no problem in 0.57
File Test https://www.dropbox.com/s/1rd7ape6q1dio ... 20pool.c4d
no problem in 0.57
File Test https://www.dropbox.com/s/1rd7ape6q1dio ... 20pool.c4d
| i7 3930K @4.6Ghz | ASUS RAMPAGE XTREM | 32 Go DDR3/2400 | 2x 660 GTX TI OC |
akhtar, plz explain, what does it mean?
[youtube]http://www.youtube.com/watch?v=8tJUdZ66_HU&feature=youtu.be[/youtube]
[youtube]http://www.youtube.com/watch?v=8tJUdZ66_HU&feature=youtu.be[/youtube]
you need to change save image colorporfile to linear. multipass calculation done in linearmantra wrote:akhtar, plz explain, what does it mean?
http://render.otoy.com/manuals/Cinema4D/?page_id=432
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktar-DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.
Is there any way to to restart the renderer without losing what has already been rendered?
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.
I've also noticed a lot more crashing with this version (.6.4)
Thanks
Alec
Alec Syme
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
do you have a free gpu or all is dedicated to renderer?ASyme1 wrote:Hi Aoktar-DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.
Is there any way to to restart the renderer without losing what has already been rendered?
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.
I've also noticed a lot more crashing with this version (.6.4)
Thanks
Alec
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw