Beta 0.68 (SDK 1.18 ) obsolete

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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DennisK4
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The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.

What further settings would you like to know?
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aoktar
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DennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.

What further settings would you like to know?
can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked point
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kristoph
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Are there some files missing in the 0.6.x R14 MacOS version?

Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.

Also when I launch c4d it says plugin not found. see attached...
Attachments
Screen Shot 2013-06-15 at 17.01.58.png
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C4D R14 / Octane 0.73 / SDK 1.2
DennisK4
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Posts: 26
Joined: Sun Aug 21, 2011 10:46 am

aoktar wrote:
DennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.

What further settings would you like to know?
can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked point
I just did a series of five renders and four times it worked fine now but one time it halted.

If the problem keeps reoccurring from time to time I will make a screen shot with the console log at the break point.
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aoktar
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kristoph wrote:Are there some files missing in the 0.6.x R14 MacOS version?

Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.

Also when I launch c4d it says plugin not found. see attached...
as i said that this is a update. there is only partial files. please read link
http://render.otoy.com/forum/viewtopic.php?f=30&t=33334
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miroof
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Hello, my scene is crashing in this version
no problem in 0.57

File Test https://www.dropbox.com/s/1rd7ape6q1dio ... 20pool.c4d
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mantra
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akhtar, plz explain, what does it mean?
[youtube]http://www.youtube.com/watch?v=8tJUdZ66_HU&feature=youtu.be[/youtube]
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Cinema 4d | Win7x64 | 450gts

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aoktar
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mantra wrote:akhtar, plz explain, what does it mean?
you need to change save image colorporfile to linear. multipass calculation done in linear
http://render.otoy.com/manuals/Cinema4D/?page_id=432
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ASyme1
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DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.

Is there any way to to restart the renderer without losing what has already been rendered?
Hi Aoktar-
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.

I've also noticed a lot more crashing with this version (.6.4)

Thanks
Alec
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http://www.fuseanimation.com

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aoktar
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ASyme1 wrote:
DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.

Is there any way to to restart the renderer without losing what has already been rendered?
Hi Aoktar-
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.

I've also noticed a lot more crashing with this version (.6.4)

Thanks
Alec
do you have a free gpu or all is dedicated to renderer?
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