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icelaglace
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solomon wrote:clouds are possible in 1.11?
Yes, it is possible.
Karba mentioned : "geometric clouds"
If you model some clouds & use the new 1.11, you can reproduce this.
http://icelaglace.com
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Karba
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jan kudelasek wrote:Wow! could you post wire and settings of clouds material?

thanks
Jan
Attachments
CloudForest_Wire.png
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Karba
OctaneRender Team
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~1 hour of rendering.
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CloudForest2.jpg
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oguzbir
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Karba wrote:~1 hour of rendering.
Oh wow. That's perfect karba.
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solomon
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icelaglace wrote:
solomon wrote:clouds are possible in 1.11?
Yes, it is possible.
Karba mentioned : "geometric clouds"
If you model some clouds & use the new 1.11, you can reproduce this.
great to know, thanks.

What about Fur and Hair, are those also supported? and can they be used to make say, grass in the undergrowth of that forest? I am using Octane for 3DS Max 1.11
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
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odoss
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:shock: that's so cool !
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Karba
OctaneRender Team
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Clouds shape looks ugly. I need to find some way to generate proper shape.
Attachments
CloudForest3.jpg
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Karba
OctaneRender Team
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One more
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CloudForest3.jpg
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aoktar
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wonderful
Octane For Cinema 4D developer / 3d generalist

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