Ok, I reinstall it and uninstall the nview utility.
It works but I wonder what is really the benefit at this stage of development?
1/ All demo scene will take less than 5' on vray while, after 15min it's still so blurry that it is not usable with octane.
2/ 90% of the time spend on Vray is link to the material/light setup. This is due to the infinite number of region renders requested to improve the final render. I don't see how this process can be speed up on octane. For example, if I want to change the texture and light on the red chess on the sample scene, there is no way to insolated this mesh and work only on that one!
3/ If like Fry or maxwell, Octane goes unbiase, there is no unbiase photography as all nice photography are biaise by adding extra light to obtain a nice look. I don't see what is the benefit of unbiase render engine.
3/ All object library mapping and material library must be rebuild from scratch for people working with other render (vray, mentalray, fry, maxwell...). That a very time consuming process (several months to several years depending on the quantity). This is a big investment for a technologies where the winner will be known only in the next 5 years. What if the winner is not octane? You change again all your material library!
Graphique card are more expensive than CPU nowaday. Price/performance ratio on hardware will be better on CPU than graphic card in the short term.
Nonobstant, we will buy a license and give it a chance.
quadro fx1600M Cuda enable?
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Hi,
What you don't see is that octane is not compareable to other engines.
It runs on a separate little computer with it's own CPU and memory inside your PC.
If you run octane on a laptop with a slow GPU it's hardly useable and really annoying/practically impossible to use.
Octane needs to be ran on a gaming type machine, with a decent GPU.
It's a completely different experience, and once you've worked with that you won't want to go back to the other engines.
Watch the 3rd video on our videos page that shows the session of the lamborghini on a decent machine.
There's a reason why a lot of people here come from vray, maxwell, fry and indigo and are very happy with octane in it's current young development status,
but you can't see that as you're trying to run 'crysis on a 486'.
Also, the time to setup up a scene, eg materialize an interior / tune mats and lighting takes only minutes with octane compared to the tune/wait/see result paradigm of classic engines.
A material library will be available very soon now.
Radiance
What you don't see is that octane is not compareable to other engines.
It runs on a separate little computer with it's own CPU and memory inside your PC.
If you run octane on a laptop with a slow GPU it's hardly useable and really annoying/practically impossible to use.
Octane needs to be ran on a gaming type machine, with a decent GPU.
It's a completely different experience, and once you've worked with that you won't want to go back to the other engines.
Watch the 3rd video on our videos page that shows the session of the lamborghini on a decent machine.
There's a reason why a lot of people here come from vray, maxwell, fry and indigo and are very happy with octane in it's current young development status,
but you can't see that as you're trying to run 'crysis on a 486'.
Also, the time to setup up a scene, eg materialize an interior / tune mats and lighting takes only minutes with octane compared to the tune/wait/see result paradigm of classic engines.
A material library will be available very soon now.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB