New day light model
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
this is great!Karba wrote:Night render is just a fully black image.Elvissuperstar007 wrote:if not hard to show us the night view
the old sun is very bad
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Nice, will it be possible to a have the option to soften shadows, in Modo it's called 'spread angle'?
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
nice...
but the most important thing to implement is the possibility to use the sun and one HDR map together ( or half mapped sphere that doesn't cast shadows and doesn't participate to the GI)
Many architects want skyscrapers with reflected clouds and sharper shadows.
Also they want that the sun illuminate the indoor spaces.
Today with Octane 1.0 you can't do that. (vray-rt can)
but the most important thing to implement is the possibility to use the sun and one HDR map together ( or half mapped sphere that doesn't cast shadows and doesn't participate to the GI)
Many architects want skyscrapers with reflected clouds and sharper shadows.
Also they want that the sun illuminate the indoor spaces.
Today with Octane 1.0 you can't do that. (vray-rt can)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
will the new day light model come before christmas? 

http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
No matter when it comes it WILL be christmas on this day. 

PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Good work,
I just hope that the sun of the new daylight system will shine through specular materials
I just hope that the sun of the new daylight system will shine through specular materials

I'm so excited with octane! 
