Thank you for your attention to this. I changed the fstop to 8. The colors are still washed out no matter what gamma or exposure settings I use. Incidentally, standalone renders just fine (comparing the same mat). Any ideas?Karba wrote:Your sphere looks overexposed. Try to reduce exposure.jcuratolo wrote: There is no environment map right now, just octane sun, octane camera, and sphere with liveDB mat. Everything else is as it was installed.
Gamma Issue?
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You can try to set response to linearjcuratolo wrote:
Thank you for your attention to this. I changed the fstop to 8. The colors are still washed out no matter what gamma or exposure settings I use. Incidentally, standalone renders just fine (comparing the same mat). Any ideas?
Here it is set to linearKarba wrote:You can try to set response to linearjcuratolo wrote:
Thank you for your attention to this. I changed the fstop to 8. The colors are still washed out no matter what gamma or exposure settings I use. Incidentally, standalone renders just fine (comparing the same mat). Any ideas?
You have to reproduce the same environment and lighting setup as it was for that material preview rendering.jcuratolo wrote:Trying to get the mat to look right as well as the mat editor previews.Karba wrote:What are you trying to get?jcuratolo wrote:Other possibilities?
Plese read this topic.
http://render.otoy.com/forum/viewtopic.php?f=27&t=25324
May be that is your issue
http://render.otoy.com/forum/viewtopic.php?f=27&t=25324
May be that is your issue