Octane bloom effect

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foxid
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at laast
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Elvissuperstar007
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Please add the bloom effect in RC3 3ds max
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awesome!
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finally thanks! :D
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Pretty cool, major improvement in quality in overbright areas
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nice, looking forward to this
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LudovicRouy
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:o that will give a magic touch to our rendering ! great idea ! lens flare would be a good addition to this ;-)
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matej
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Is this a post-production effect, ie. can be tweaked when rendering is stopped / finished, or needs a render restart? If its an integral part of rendering, can it be disabled for the times you don't need it (and thus probably save render time)?

Looks nice, but I hope Octane is not going to become bloated with post-production effects that cant be toggled off, and thus loose it's main advantage - render speed.
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abstrax
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matej wrote:Is this a post-production effect, ie. can be tweaked when rendering is stopped / finished, or needs a render restart? If its an integral part of rendering, can it be disabled for the times you don't need it (and thus probably save render time)?

Looks nice, but I hope Octane is not going to become bloated with post-production effects that cant be toggled off, and thus loose it's main advantage - render speed.
It's part of the tonemapping and can be tweaked anytime, i.e. also while rendering is stopped (similar to changing exposure/saturation/gamma/vignette...). It will slow down the tone-mapping which is executed every viewport refresh (5 second interval), but can be turned off while rendering and turned on at the end. On the other hand it's still fast enough that I expect people not to bother switching it off.

Please keep in mind though that this is just a preview and there is still quite a bit of work to be done.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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matej
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Thanks Marcus, sounds great. The usual workflow will probably be to apply bloom when rendering is finished, so its handy that it can be turned on / off.
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